Merge of CLs
* Move Properties::Init into platform-specific code This enables a refactor where property initialization for CE CDM will use values provided by the application during library initialization. [ Merge of http://go/wvgerrit/14510/ ] * Add Properties::AlwaysUseKeySetIds(). When true, all sessions will have key set IDs and all session IDs will be the same as the corresponding key set ID. This will help the new CDM interface stick more closely to the EME APIs, in which there are no such things as key set IDs and sessions only have a single, random ID used for both streaming and offline. [ Merge of http://go/wvgerrit/14521/ ] * Reserve key set IDs in memory, rather than on the file system. This makes it more efficient to use key set IDs for non-offline sessions. [ Merge of http://go/wvgerrit/14535/ ] Change-Id: I765c3519619b17cc3c4ef95b1a6b125f479ee1d0
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@@ -54,6 +54,7 @@ class Properties {
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std::string* base_path);
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static bool GetFactoryKeyboxPath(std::string* keybox);
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static bool GetOEMCryptoPath(std::string* library_name);
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static bool AlwaysUseKeySetIds();
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static bool GetSecurityLevelDirectories(std::vector<std::string>* dirs);
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static bool GetApplicationId(const CdmSessionId& session_id,
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std::string* app_id);
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