Fix TimeRollbackPrevention Test

(This is a merge of http://go/wvgerrit/107243.)

This code is based on a bug report and patch from Sony.

The TimeRollbackPrevention test was failing when run with CE CDM and the
OEC Ref, although it passed in some other configurations. The cause was
twofold:

1) The test sleep code was not accounting for rollback when calculating
   the clock drift, causing incorrect time values to elapse.
2) Fixing the previous exposed a bug in the CE CDM test host where it
   did not handle negative time passing correctly.

This patch expands Sony's fix with additional comments and some code
cleanup to try to make the code clearer and more robust against future
errors, particularly in the error-prone TestHost code.

Bug: 169942369
Test: jenkins/ce_cdm_tests
Test: build_and_run_all_unit_tests.sh
Test: x86-64, all CE CDM unit tests
Change-Id: Id52b8c38255f70b04bc2735c4e309fb90992f53e
This commit is contained in:
John W. Bruce
2020-10-06 14:40:18 -07:00
parent 927c2f628b
commit 48122e2c11
2 changed files with 13 additions and 10 deletions

View File

@@ -44,8 +44,8 @@ class TestSleep {
// Roll the system clock forward to undo all previous calls to
// RollBackSystemTime. Returns true on success.
static bool ResetRollback() {
return total_clock_rollback_ == 0 ||
RollbackSystemTime(-total_clock_rollback_);
return total_clock_rollback_seconds_ == 0 ||
RollbackSystemTime(-total_clock_rollback_seconds_);
}
// Returns true if the system time can be rolled back. This is true on some
@@ -67,7 +67,7 @@ class TestSleep {
static CallBack* callback_;
// The sum of all calls to RollBackSystemTime. Kept so we can undo all changes
// at the end of a test.
static int total_clock_rollback_;
static int total_clock_rollback_seconds_;
};
} // namespace wvcdm