Delay license state evaluation for offline licenses am: 8543b4c903 am: 9f2363e076
Original change: https://googleplex-android-review.googlesource.com/c/platform/vendor/widevine/+/12646162 Change-Id: I0158e6b1dc2560ff28ff9379533a428f2970efeb
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@@ -58,9 +58,9 @@ class CdmLicense {
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CdmSession* cdm_session, CdmKeyMessage* signed_request,
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std::string* server_url);
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virtual CdmResponseType HandleKeyResponse(
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const CdmKeyResponse& license_response);
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bool is_restore, const CdmKeyResponse& license_response);
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virtual CdmResponseType HandleKeyUpdateResponse(
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bool is_renewal, const CdmKeyResponse& license_response);
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bool is_renewal, bool is_restore, const CdmKeyResponse& license_response);
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virtual CdmResponseType HandleEmbeddedKeyData(
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const InitializationData& init_data);
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@@ -109,7 +109,7 @@ class CdmLicense {
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video_widevine::LicenseRequest* license_request);
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CdmResponseType HandleContentKeyResponse(
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const std::string& msg, const std::string& core_message,
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bool is_restore, const std::string& msg, const std::string& core_message,
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const std::string& signature, const std::string& mac_key_iv,
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const std::string& mac_key, const std::vector<CryptoKey>& key_array,
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const video_widevine::License& license);
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@@ -118,7 +118,7 @@ class CdmLicense {
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// the crypto session. In addition, it also extracts content keys from
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// |wrapped_keys_| and loads them for use.
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CdmResponseType HandleEntitlementKeyResponse(
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const std::string& msg, const std::string& core_message,
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bool is_restore, const std::string& msg, const std::string& core_message,
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const std::string& signature, const std::string& mac_key_iv,
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const std::string& mac_key, const std::vector<CryptoKey>& key_array,
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const video_widevine::License& license);
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@@ -56,10 +56,13 @@ class PolicyEngine {
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// SetLicense is used in handling the initial license response. It stores
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// an exact copy of the policy information stored in the license.
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// The license state transitions to kLicenseStateCanPlay if the license
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// permits playback.
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// License state transitions and notifications may occur if
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// |defer_license_state_update| is not set. If set, the license is likely
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// being restored and transitions and notifications will be deferred until
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// stored playback times are restored.
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virtual void SetLicense(const video_widevine::License& license,
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bool supports_core_messages);
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bool supports_core_messages,
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bool defer_license_state_update);
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// Used to update the currently loaded entitled content keys.
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virtual void SetEntitledLicenseKeys(
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@@ -78,9 +81,17 @@ class PolicyEngine {
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// UpdateLicense is used in handling a license response for a renewal request.
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// The response may only contain any policy fields that have changed. In this
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// case an exact copy is not what we want to happen. We also will receive an
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// updated license_start_time from the server. The license will transition to
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// kLicenseStateCanPlay if the license permits playback.
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virtual void UpdateLicense(const video_widevine::License& license);
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// updated license_start_time from the server.
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// License state transitions and notifications may occur if
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// |defer_license_state_update| is not set. If set, the license is likely
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// being restored and transitions and notifications will be deferred until
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// stored playback times are restored.
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virtual void UpdateLicense(const video_widevine::License& license,
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bool defer_license_state_update);
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// This method updates license state and sends appropriate notifications
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// to event listeners.
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virtual void UpdateLicenseState(int64_t current_time);
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// Used for notifying the Policy Engine of resolution changes
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virtual void NotifyResolution(uint32_t width, uint32_t height);
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@@ -101,6 +112,9 @@ class PolicyEngine {
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int64_t GetPlaybackStartTime();
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int64_t GetLastPlaybackTime();
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int64_t GetGracePeriodEndTime();
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// This method will also update license state and sends appropriate
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// notifications to event listeners.
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void RestorePlaybackTimes(int64_t playback_start_time,
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int64_t last_playback_time,
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int64_t grace_period_end_time);
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@@ -153,6 +167,7 @@ class PolicyEngine {
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void SetSecurityLevelForTest(CdmSecurityLevel security_level);
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LicenseState license_state_;
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int64_t license_state_update_deadline_;
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// This is the license id field from server response. This data gets passed
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// back to the server in each renewal request. When we get a renewal response
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