Update TimeRollbackPrevention unit test
Merge from Widevine repo of http://go/wvgerrit/100110 The unit test TimeRollbackPrevention was broken for several reasons. This CL reduces the test to its most basic functionality and updates it to be compatible with a v16 oemcrypto. This CL also adjusts the fake clock used by the buildbot to fake sleeping backwards, so that the TimeRollbackPrevention test can also be run on the buildbot. Bug: 155773482 Bug: 79422351 Test: unit tests on buildbot, and on flame w/v16 modmock Change-Id: I3027018b17b738281989e63ae6b0729757217d05
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@@ -4,16 +4,26 @@
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#include "test_sleep.h"
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#ifdef _WIN32
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# include <windows.h>
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#else
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# include <sys/types.h>
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#endif
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#include <errno.h>
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#include <string.h>
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#include <unistd.h>
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#include <chrono>
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#include "clock.h"
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#include "log.h"
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namespace wvcdm {
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bool TestSleep::real_sleep_ = true;
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TestSleep::CallBack* TestSleep::callback_ = nullptr;
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int TestSleep::total_clock_rollback_ = 0;
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void TestSleep::Sleep(unsigned int seconds) {
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int64_t milliseconds = 1000 * seconds;
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@@ -23,10 +33,10 @@ void TestSleep::Sleep(unsigned int seconds) {
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// total since the start, and then compare to a running total of sleep
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// calls. We sleep for approximately x second, and then advance the clock by
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// the amount of time that has actually passed.
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static auto start_real = std::chrono::steady_clock().now();
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static auto start_real = std::chrono::system_clock().now();
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static int64_t fake_clock = 0;
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sleep(seconds);
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auto now_real = std::chrono::steady_clock().now();
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auto now_real = std::chrono::system_clock().now();
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int64_t total_real = (now_real - start_real) / std::chrono::milliseconds(1);
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// We want to advance the fake clock by the difference between the real
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// clock, and the previous value on the fake clock.
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@@ -41,4 +51,98 @@ void TestSleep::SyncFakeClock() {
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Sleep(0);
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}
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bool TestSleep::RollbackSystemTime(int seconds) {
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if (real_sleep_) {
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#ifdef _WIN32
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// See remarks from this for why this series is used.
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// https://msdn.microsoft.com/en-us/f77cdf86-0f97-4a89-b565-95b46fa7d65b
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SYSTEMTIME time;
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GetSystemTime(&time);
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FILETIME file_time;
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if (!SystemTimeToFileTime(time, &file_time)) return false;
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uint64_t long_time =
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static_cast<uint64_t>(file_time.dwLowDateTime) |
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(static_cast<uint64_t>(file_time.dwHighDateTime) << 32);
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long_time += static_cast<uint64_t>(delta_seconds) *
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1e7; // long_time is in 100-nanosecond intervals.
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file_time.dwLowDateTime = long_time & ((1ull << 32) - 1);
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file_time.dwHighDateTime = long_time >> 32;
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if (!FileTimeToSystemTime(&file_time, &time)) return false;
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if (!SetSystemTime(&time)) return false;
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#else
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auto time = std::chrono::system_clock::now();
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auto modified_time = time - std::chrono::seconds(seconds);
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;
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timespec time_spec;
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time_spec.tv_sec = std::chrono::duration_cast<std::chrono::seconds>(
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modified_time.time_since_epoch())
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.count();
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time_spec.tv_nsec = std::chrono::duration_cast<std::chrono::nanoseconds>(
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modified_time.time_since_epoch())
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.count() %
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(1000 * 1000 * 1000);
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if (clock_settime(CLOCK_REALTIME, &time_spec)) {
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LOGE("Error setting clock: %s", strerror(errno));
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return false;
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}
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#endif
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} // end if(real_sleep_)...
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// For both real and fake sleep we still update the callback and we still keep
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// track of the total amount of time slept.
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total_clock_rollback_ += seconds;
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if (callback_ != nullptr) callback_->ElapseTime(-1000 * seconds);
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return true;
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}
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bool TestSleep::CanChangeSystemTime() {
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// If we are using a fake clock, then we can move the clock backwards by
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// just going backwards.
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// ElapseTime.
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if (!real_sleep_) {
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return true;
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}
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#ifdef _WIN32
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LUID desired_id;
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if (!LookupPrivilegeValue(nullptr, SE_SYSTEMTIME_NAME, &desired_id)) {
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LOGE("Win32 time rollback: no SYSTEMTIME permission.");
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return false;
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}
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HANDLE token;
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if (!OpenProcessToken(GetCurrentProcess(), TOKEN_ALL_ACCESS, &token)) {
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LOGE("Win32 time rollback: cannot access process token.");
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return false;
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}
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std::unique_ptr<void, decltype(&CloseHandle)> safe_token(token, &CloseHandle);
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// This queries all the permissions given to the token to determine if we can
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// change the system time. Note this is subtly different from PrivilegeCheck
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// as that only checks "enabled" privileges; even with admin rights, the
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// privilege is default disabled, even when granted.
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DWORD size = 0;
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// Determine how big we need to allocate first.
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GetTokenInformation(token, TokenPrivileges, nullptr, 0, &size);
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// Since TOKEN_PRIVILEGES uses a variable-length array, we need to use malloc
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std::unique_ptr<TOKEN_PRIVILEGES, decltype(&free)> privileges(
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(TOKEN_PRIVILEGES*)malloc(size), &free);
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if (privileges && GetTokenInformation(token, TokenPrivileges,
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privileges.get(), size, &size)) {
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for (int i = 0; i < privileges->PrivilegeCount; i++) {
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if (privileges->Privileges[i].Luid.HighPart == desired_id.HighPart &&
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privileges->Privileges[i].Luid.LowPart == desired_id.LowPart) {
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return true;
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}
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}
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}
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LOGE("Win32 time rollback: cannot set system time.");
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return false;
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#else
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// Otherwise, the test needs to be run as root.
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const uid_t uid = getuid();
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if (uid == 0) return true;
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LOGE("Unix time rollback: not running as root (uid=%u.", uid);
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return false;
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#endif
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}
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} // namespace wvcdm
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@@ -22,8 +22,9 @@ class TestSleep {
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virtual ~CallBack(){};
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};
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// If real_sleep_ is true, then this sleeps for |seconds| of time.
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// If the callback exists, this calls the callback.
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// If real_sleep_ is true, then this sleeps for |seconds| of time. If
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// real_sleep_ is false, then the fake clock is advanced by |seconds|. If the
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// callback exists, this calls the callback.
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static void Sleep(unsigned int seconds);
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// If we are using a real clock and a fake clock, then the real clock advances
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@@ -33,8 +34,30 @@ class TestSleep {
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// failing due to this drift.
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static void SyncFakeClock();
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static void set_real_sleep(bool real_sleep) { real_sleep_ = real_sleep; }
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// Roll the system clock back by |seconds|. Returns true on success. A well
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// mannered test will call CanChangeSystemTime before attempting to call this
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// function and then assert that this is true. This function should *NOT* roll
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// back the clock used by OEMCrypto -- in fact, there are several tests that
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// verify this function does not roll back the clock used by OEMCrypto.
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static bool RollbackSystemTime(int seconds);
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// Roll the system clock forward to undo all previous calls to
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// RollBackSystemTime. Returns true on success.
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static bool ResetRollback() {
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return total_clock_rollback_ == 0 ||
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RollbackSystemTime(-total_clock_rollback_);
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}
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// Returns true if the system time can be rolled back. This is true on some
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// devices if the tests are run as root. It is also true when using a fake
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// clock with the reference version of OEMCrypto. This function is about the
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// system clock, *NOT* the clock used by OEMCrypto.
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static bool CanChangeSystemTime();
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static void set_real_sleep(bool real_sleep) { real_sleep_ = real_sleep; }
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static bool real_sleep() { return real_sleep_; }
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// The callback is notified whenever sleep is called.
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static void set_callback(CallBack* callback) { callback_ = callback; }
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private:
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@@ -42,6 +65,9 @@ class TestSleep {
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static bool real_sleep_;
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// Called when the clock should advance.
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static CallBack* callback_;
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// The sum of all calls to RollBackSystemTime. Kept so we can undo all changes
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// at the end of a test.
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static int total_clock_rollback_;
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};
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} // namespace wvcdm
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