Merge of usage reporting and license changes from WV CDM repo
* CdmSession unittest and license request time changes b/15914199 Merge of https://widevine-internal-review.googlesource.com/#/c/10597/ * Specify OEMCrypto API version in client capabilities b/15388863 Merge of https://widevine-internal-review.googlesource.com/#/c/10616/ * Report start and last play time in license request b/15995227 Merge of https://widevine-internal-review.googlesource.com/#/c/10617/ * Respect can_play flag b/15330338 Merge of https://widevine-internal-review.googlesource.com/#/c/10619/ * Restore offline session information b/16009274 Merge of https://widevine-internal-review.googlesource.com/#/c/10641/ Change-Id: I17fdc309efbc1d44385a86a368df11b1349b29c2
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@@ -44,6 +44,7 @@ class PolicyEngine {
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// Call this on first decrypt to set the start of playback.
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virtual void BeginDecryption(void);
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virtual void DecryptionEvent(void);
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// UpdateLicense is used in handling a license response for a renewal request.
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// The response may only contain any policy fields that have changed. In this
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@@ -60,9 +61,21 @@ class PolicyEngine {
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bool IsLicenseDurationExpired(int64_t current_time);
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bool IsPlaybackDurationExpired(int64_t current_time);
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bool GetSecondsSinceStarted(int64_t* seconds_since_started);
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bool GetSecondsSinceLastPlayed(int64_t* seconds_since_started);
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// for offline save and restore
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int64_t GetPlaybackStartTime() { return playback_start_time_; }
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int64_t GetLastPlaybackTime() { return last_playback_time_; }
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void RestorePlaybackTimes(int64_t playback_start_time,
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int64_t last_playback_time);
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bool IsLicenseForFuture() { return license_state_ == kLicenseStatePending; }
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private:
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typedef enum {
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kLicenseStateInitial,
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kLicenseStatePending, // if license is issued for sometime in the future
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kLicenseStateCanPlay,
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kLicenseStateNeedRenewal,
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kLicenseStateWaitingLicenseUpdate,
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@@ -92,18 +105,15 @@ class PolicyEngine {
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// from the license server we will get an updated id field.
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video_widevine_server::sdk::LicenseIdentification license_id_;
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// This is the license start time that gets sent from the server in each
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// license request or renewal.
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// The server returns the license start time in the license/license renewal
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// response based off the request time sent by the client in the
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// license request/renewal
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int64_t license_start_time_;
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// This is the time at which the license was received and playback was
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// started. These times are based off the local clock in case there is a
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// discrepency between local and server time.
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int64_t license_received_time_;
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int64_t playback_start_time_;
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int64_t last_playback_time_;
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// This is used as a reference point for policy management. This value
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// represents an offset from license_received_time_. This is used to
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// represents an offset from license_start_time_. This is used to
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// calculate the time where renewal retries should occur.
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int64_t next_renewal_time_;
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int64_t policy_max_duration_seconds_;
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