Google-style override & virtual
(This is a merge of http://go/wvgerrit/66625) Google C++ Style dictates that methods which override base class or interface methods should be declared "override" but not "virtual". Since our codebase has not had access to "override" until now, many of our classes do not follow this rule. I've updated as many places as I could find to follow Google C++ Style, which should hopefully help us catch errors better in the future. Bug: 111851141 Test: CE CDM Unit Tests Test: Android Unit Tests Change-Id: Ic23e2e482e967256da306791532b5fec7b81b2f2
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@@ -47,7 +47,7 @@ class Key {
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Key(const std::vector<uint8_t>& key_string, const KeyControlBlock& control)
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: value_(key_string), control_(control), ctr_mode_(true){};
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virtual ~Key(){};
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virtual ~Key() {};
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void UpdateDuration(const KeyControlBlock& control);
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virtual const std::vector<uint8_t>& value() const { return value_; }
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const KeyControlBlock& control() const { return control_; }
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@@ -65,8 +65,8 @@ class Key {
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class EntitlementKey : public Key {
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public:
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EntitlementKey(const Key& key) : Key(key) {}
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virtual ~EntitlementKey() {}
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virtual const std::vector<uint8_t>& value() const { return content_key_; }
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~EntitlementKey() override {}
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const std::vector<uint8_t>& value() const override { return content_key_; }
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const std::vector<uint8_t>& content_key() { return content_key_; }
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const std::vector<uint8_t>& content_key_id() { return content_key_id_; }
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const std::vector<uint8_t>& entitlement_key() { return Key::value(); }
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