Files
android/libwvdrmengine/cdm/core/src/string_conversions.cpp
John "Juce" Bruce 7b262e1d02 Alphabetize & Googleize Header Inclusions
(This is a merge of http://go/wvgerrit/13761 from the Widevine
repository.)

This cleans up our includes to be in Google Style Guide order and in
alphabetic order, for the parts of the code that are expected to
follow Google Style.

This also converts places in our code that were including C headers
in the C++ style (i.e. <cstring> instead of <string.h>) to use C style
instead. This is because, although it was not causing problems for us
yet, on Android these actually include different headers. (<cstring>
is provided by libcxx, while <string.h> is provided by Bionic)

Lastly, this change puts all headers that do not come from within our
project in <brackets> instead of "quotes," which was not being done
consistently.

This change is explicitly NOT trying to standardize the spacing of our
header includes. I have tried to respect, in each file, the spacing
style already present.

Change-Id: If3dc06532ab9b68010285d64518ef21dce3d6354
2015-03-26 15:02:02 -07:00

190 lines
5.5 KiB
C++

// Copyright 2013 Google Inc. All Rights Reserved.
#include "string_conversions.h"
#include <arpa/inet.h>
#include <ctype.h>
#include <stdint.h>
#include <stdio.h>
#include <string.h>
#include <iostream>
#include <vector>
#include <modp_b64w.h>
#include "log.h"
namespace wvcdm {
static bool CharToDigit(char ch, unsigned char* digit) {
if (ch >= '0' && ch <= '9') {
*digit = ch - '0';
} else {
ch = tolower(ch);
if ((ch >= 'a') && (ch <= 'f')) {
*digit = ch - 'a' + 10;
} else {
return false;
}
}
return true;
}
// converts an ascii hex string(2 bytes per digit) into a decimal byte string
std::vector<uint8_t> a2b_hex(const std::string& byte) {
std::vector<uint8_t> array;
unsigned int count = byte.size();
if (count == 0 || (count % 2) != 0) {
LOGE("Invalid input size %u for string %s", count, byte.c_str());
return array;
}
for (unsigned int i = 0; i < count / 2; ++i) {
unsigned char msb = 0; // most significant 4 bits
unsigned char lsb = 0; // least significant 4 bits
if (!CharToDigit(byte[i * 2], &msb) ||
!CharToDigit(byte[i * 2 + 1], &lsb)) {
LOGE("Invalid hex value %c%c at index %d", byte[i * 2], byte[i * 2 + 1],
i);
return array;
}
array.push_back((msb << 4) | lsb);
}
return array;
}
// converts an ascii hex string(2 bytes per digit) into a decimal byte string
// dump the string with the label.
std::vector<uint8_t> a2b_hex(const std::string& label,
const std::string& byte) {
std::cout << std::endl
<< "[[DUMP: " << label << " ]= \"" << byte << "\"]" << std::endl
<< std::endl;
return a2b_hex(byte);
}
std::string a2bs_hex(const std::string& byte) {
std::vector<uint8_t> array = a2b_hex(byte);
return std::string(array.begin(), array.end());
}
std::string b2a_hex(const std::vector<uint8_t>& byte) {
return HexEncode(&byte[0], byte.size());
}
std::string b2a_hex(const std::string& byte) {
return HexEncode(reinterpret_cast<const uint8_t*>(byte.data()),
byte.length());
}
// Filename-friendly base64 encoding (RFC4648), commonly referred to
// as Base64WebSafeEncode.
//
// This is the encoding required to interface with the provisioning server, as
// well as for certain license server transactions. It is also used for logging
// certain strings. The difference between web safe encoding vs regular encoding
// is that the web safe version replaces '+' with '-' and '/' with '_'.
std::string Base64SafeEncode(const std::vector<uint8_t>& bin_input) {
if (bin_input.empty()) {
return std::string();
}
int in_size = bin_input.size();
std::string b64_output(modp_b64w_encode_len(in_size), 0);
int out_size = modp_b64w_encode(
&b64_output[0], reinterpret_cast<const char*>(&bin_input[0]), in_size);
if (out_size == -1) {
LOGE("Base64SafeEncode failed");
return std::string();
}
b64_output.resize(out_size);
return b64_output;
}
std::string Base64SafeEncodeNoPad(const std::vector<uint8_t>& bin_input) {
std::string b64_output = Base64SafeEncode(bin_input);
// Output size: ceiling [ bin_input.size() * 4 / 3 ].
b64_output.resize((bin_input.size() * 4 + 2) / 3);
return b64_output;
}
// Decode for Filename-friendly base64 encoding (RFC4648), commonly referred
// as Base64WebSafeDecode.
std::vector<uint8_t> Base64SafeDecode(const std::string& b64_input) {
if (b64_input.empty()) {
return std::vector<uint8_t>();
}
int in_size = b64_input.size();
std::vector<uint8_t> bin_output(modp_b64w_decode_len(in_size), 0);
int out_size = modp_b64w_decode(reinterpret_cast<char*>(&bin_output[0]),
b64_input.data(), in_size);
if (out_size == -1) {
LOGE("Base64SafeDecode failed");
return std::vector<uint8_t>(0);
}
bin_output.resize(out_size);
return bin_output;
}
std::string HexEncode(const uint8_t* in_buffer, unsigned int size) {
static const char kHexChars[] = "0123456789ABCDEF";
// Each input byte creates two output hex characters.
std::string out_buffer(size * 2, '\0');
for (unsigned int i = 0; i < size; ++i) {
char byte = in_buffer[i];
out_buffer[(i << 1)] = kHexChars[(byte >> 4) & 0xf];
out_buffer[(i << 1) + 1] = kHexChars[byte & 0xf];
}
return out_buffer;
}
std::string IntToString(int value) {
// log10(2) ~= 0.3 bytes needed per bit or per byte log10(2**8) ~= 2.4.
// So round up to allocate 3 output characters per byte, plus 1 for '-'.
const int kOutputBufSize = 3 * sizeof(int) + 1;
char buffer[kOutputBufSize];
memset(buffer, 0, kOutputBufSize);
snprintf(buffer, kOutputBufSize, "%d", value);
std::string out_string(buffer);
return out_string;
}
std::string UintToString(unsigned int value) {
// log10(2) ~= 0.3 bytes needed per bit or per byte log10(2**8) ~= 2.4.
// So round up to allocate 3 output characters per byte.
const int kOutputBufSize = 3 * sizeof(unsigned int);
char buffer[kOutputBufSize];
memset(buffer, 0, kOutputBufSize);
snprintf(buffer, kOutputBufSize, "%u", value);
std::string out_string(buffer);
return out_string;
}
int64_t htonll64(int64_t x) { // Convert to big endian (network-byte-order)
union {
uint32_t array[2];
int64_t number;
} mixed;
mixed.number = 1;
if (mixed.array[0] == 1) { // Little Endian.
mixed.number = x;
uint32_t temp = mixed.array[0];
mixed.array[0] = htonl(mixed.array[1]);
mixed.array[1] = htonl(temp);
return mixed.number;
} else { // Big Endian.
return x;
}
}
} // namespace wvcdm