Files
android/libwvdrmengine/cdm/core/src/string_conversions.cpp
Rahul Frias b15ea1150d Add standard Base64 encoding support
[ Merge of http://go/wvgerrit/16550 ]

This is in addition to Web safe Base64 encode/decode support by core.

Change-Id: I9ed51721b138a7f15fb4d216796deadd5d5b31a2
2016-01-22 18:08:19 -08:00

218 lines
6.2 KiB
C++

// Copyright 2013 Google Inc. All Rights Reserved.
#include "string_conversions.h"
#include <arpa/inet.h>
#include <ctype.h>
#include <stdint.h>
#include <stdio.h>
#include <string.h>
#include <iostream>
#include <vector>
#include <modp_b64.h>
#include <modp_b64w.h>
#include "log.h"
namespace wvcdm {
static bool CharToDigit(char ch, unsigned char* digit) {
if (ch >= '0' && ch <= '9') {
*digit = ch - '0';
} else {
ch = tolower(ch);
if ((ch >= 'a') && (ch <= 'f')) {
*digit = ch - 'a' + 10;
} else {
return false;
}
}
return true;
}
// converts an ascii hex string(2 bytes per digit) into a decimal byte string
std::vector<uint8_t> a2b_hex(const std::string& byte) {
std::vector<uint8_t> array;
unsigned int count = byte.size();
if (count == 0 || (count % 2) != 0) {
LOGE("Invalid input size %u for string %s", count, byte.c_str());
return array;
}
for (unsigned int i = 0; i < count / 2; ++i) {
unsigned char msb = 0; // most significant 4 bits
unsigned char lsb = 0; // least significant 4 bits
if (!CharToDigit(byte[i * 2], &msb) ||
!CharToDigit(byte[i * 2 + 1], &lsb)) {
LOGE("Invalid hex value %c%c at index %d", byte[i * 2], byte[i * 2 + 1],
i);
return array;
}
array.push_back((msb << 4) | lsb);
}
return array;
}
// converts an ascii hex string(2 bytes per digit) into a decimal byte string
// dump the string with the label.
std::vector<uint8_t> a2b_hex(const std::string& label,
const std::string& byte) {
std::cout << std::endl
<< "[[DUMP: " << label << " ]= \"" << byte << "\"]" << std::endl
<< std::endl;
return a2b_hex(byte);
}
std::string a2bs_hex(const std::string& byte) {
std::vector<uint8_t> array = a2b_hex(byte);
return std::string(array.begin(), array.end());
}
std::string b2a_hex(const std::vector<uint8_t>& byte) {
return HexEncode(&byte[0], byte.size());
}
std::string b2a_hex(const std::string& byte) {
return HexEncode(reinterpret_cast<const uint8_t*>(byte.data()),
byte.length());
}
// Encode for standard base64 encoding (RFC4648).
std::string Base64Encode(const std::vector<uint8_t>& bin_input) {
if (bin_input.empty()) {
return std::string();
}
int in_size = bin_input.size();
std::string b64_output(modp_b64_encode_len(in_size), 0);
int out_size = modp_b64_encode(
&b64_output[0], reinterpret_cast<const char*>(&bin_input[0]), in_size);
if (out_size == -1) {
LOGE("Base64Encode failed");
return std::string();
}
b64_output.resize(out_size);
return b64_output;
}
// Filename-friendly base64 encoding (RFC4648), commonly referred to
// as Base64WebSafeEncode.
//
// This is the encoding required to interface with the provisioning server, as
// well as for certain license server transactions. It is also used for logging
// certain strings. The difference between web safe encoding vs regular encoding
// is that the web safe version replaces '+' with '-' and '/' with '_'.
std::string Base64SafeEncode(const std::vector<uint8_t>& bin_input) {
if (bin_input.empty()) {
return std::string();
}
int in_size = bin_input.size();
std::string b64_output(modp_b64w_encode_len(in_size), 0);
int out_size = modp_b64w_encode(
&b64_output[0], reinterpret_cast<const char*>(&bin_input[0]), in_size);
if (out_size == -1) {
LOGE("Base64SafeEncode failed");
return std::string();
}
b64_output.resize(out_size);
return b64_output;
}
std::string Base64SafeEncodeNoPad(const std::vector<uint8_t>& bin_input) {
std::string b64_output = Base64SafeEncode(bin_input);
// Output size: ceiling [ bin_input.size() * 4 / 3 ].
b64_output.resize((bin_input.size() * 4 + 2) / 3);
return b64_output;
}
// Decode for standard base64 encoding (RFC4648).
std::vector<uint8_t> Base64Decode(const std::string& b64_input) {
if (b64_input.empty()) {
return std::vector<uint8_t>();
}
int in_size = b64_input.size();
std::vector<uint8_t> bin_output(modp_b64_decode_len(in_size), 0);
int out_size = modp_b64_decode(reinterpret_cast<char*>(&bin_output[0]),
b64_input.data(), in_size);
if (out_size == -1) {
LOGE("Base64Decode failed");
return std::vector<uint8_t>(0);
}
bin_output.resize(out_size);
return bin_output;
}
// Decode for Filename-friendly base64 encoding (RFC4648), commonly referred
// as Base64WebSafeDecode.
std::vector<uint8_t> Base64SafeDecode(const std::string& b64_input) {
if (b64_input.empty()) {
return std::vector<uint8_t>();
}
int in_size = b64_input.size();
std::vector<uint8_t> bin_output(modp_b64w_decode_len(in_size), 0);
int out_size = modp_b64w_decode(reinterpret_cast<char*>(&bin_output[0]),
b64_input.data(), in_size);
if (out_size == -1) {
LOGE("Base64SafeDecode failed");
return std::vector<uint8_t>(0);
}
bin_output.resize(out_size);
return bin_output;
}
std::string HexEncode(const uint8_t* in_buffer, unsigned int size) {
static const char kHexChars[] = "0123456789ABCDEF";
// Each input byte creates two output hex characters.
std::string out_buffer(size * 2, '\0');
for (unsigned int i = 0; i < size; ++i) {
char byte = in_buffer[i];
out_buffer[(i << 1)] = kHexChars[(byte >> 4) & 0xf];
out_buffer[(i << 1) + 1] = kHexChars[byte & 0xf];
}
return out_buffer;
}
std::string IntToString(int value) {
// log10(2) ~= 0.3 bytes needed per bit or per byte log10(2**8) ~= 2.4.
// So round up to allocate 3 output characters per byte, plus 1 for '-'.
const int kOutputBufSize = 3 * sizeof(int) + 1;
char buffer[kOutputBufSize];
memset(buffer, 0, kOutputBufSize);
snprintf(buffer, kOutputBufSize, "%d", value);
std::string out_string(buffer);
return out_string;
}
int64_t htonll64(int64_t x) { // Convert to big endian (network-byte-order)
union {
uint32_t array[2];
int64_t number;
} mixed;
mixed.number = 1;
if (mixed.array[0] == 1) { // Little Endian.
mixed.number = x;
uint32_t temp = mixed.array[0];
mixed.array[0] = htonl(mixed.array[1]);
mixed.array[1] = htonl(temp);
return mixed.number;
} else { // Big Endian.
return x;
}
}
} // namespace wvcdm