* Extend CdmLicense's stored_init_data_ [ Merge of http://go/wvgerrit/14661 ] CdmLicense will store init data when a server cert must be provisioned. After provisioning, the original init data can be used to generate the originally-intended license request. To do this before, the caller had to call CdmSession's GenerateKeyRequest with an empty InitializationData object. However, the init data's type still had to be set, as did the license type. This CL allows the caller to use a truly empty InitializationData without a type. To permit this, CdmLicense now stores a full InitializationData object, rather than just a copy of it's data field. With this CL, the caller also avoid storing the original license type. To accomplish this, CdmSession uses the already-set is_offline_ and is_release_ flags from the original call to reconstruct the intended license type. The caller uses the new type kLicenseTypeDeferred. To facilitate storing whole InitializationData objects, they are now copyable. This ultimately simplifies server cert code for the new CE CDM. * Store service certs in Properties [ Merge of http://go/wvgerrit/14664 ] This allows CE devices to mimic the Chrome CDM's behavior of sharing server certs between sessions. This also affects Android behavior. Previously, provisioned service certificates were per-session, while explicitly-set service certs were per-DRM-plugin. Now, both are per-DRM-plugin. A DRM plugin is associated with a mediaDrm object. Content providers will still be able to retrieve and use different certificates. The change here requires an app, that wishes to use different provisioned service certificates will have to use multiple mediaDrm objects. This is an unlikely scenario. Change-Id: If2586932784ed046ecab72b5720ff30547e84b97
211 lines
9.2 KiB
C++
211 lines
9.2 KiB
C++
// Copyright 2013 Google Inc. All Rights Reserved.
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#ifndef WVCDM_CORE_CDM_ENGINE_H_
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#define WVCDM_CORE_CDM_ENGINE_H_
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#include <string>
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#include "certificate_provisioning.h"
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#include "crypto_session.h"
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#include "initialization_data.h"
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#include "lock.h"
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#include "oemcrypto_adapter.h"
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#include "scoped_ptr.h"
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#include "wv_cdm_types.h"
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namespace wvcdm {
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class CdmClientPropertySet;
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class CdmSession;
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class CryptoEngine;
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class UsagePropertySet;
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class WvCdmEventListener;
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typedef std::map<CdmSessionId, CdmSession*> CdmSessionMap;
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typedef std::map<CdmKeySetId, CdmSessionId> CdmReleaseKeySetMap;
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class CdmEngine {
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public:
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CdmEngine();
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virtual ~CdmEngine();
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// Session related methods
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virtual CdmResponseType OpenSession(const CdmKeySystem& key_system,
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CdmClientPropertySet* property_set,
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const std::string& origin,
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WvCdmEventListener* event_listener,
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const CdmSessionId* forced_session_id,
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CdmSessionId* session_id);
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virtual CdmResponseType CloseSession(const CdmSessionId& session_id);
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virtual bool IsOpenSession(const CdmSessionId& session_id);
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virtual CdmResponseType OpenKeySetSession(
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const CdmKeySetId& key_set_id, CdmClientPropertySet* property_set,
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const std::string& origin, WvCdmEventListener* event_listener);
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virtual CdmResponseType CloseKeySetSession(const CdmKeySetId& key_set_id);
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// License related methods
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// Construct a valid license request. The arguments are used as follows:
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// session_id: The Session ID of the session the request is being generated
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// for. This is ignored for license release requests.
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// key_set_id: The Key Set ID of the key set the request is being generated
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// for. This is ignored except for license release requests.
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// init_data: The initialization data from the media file, which is used to
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// build the key request. This is ignored for release and renewal
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// requests.
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// license_type: The type of license being requested. Never ignored.
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// app_parameters: Additional, application-specific parameters that factor
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// into the request generation. This is ignored for release
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// and renewal requests.
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// key_request: This must be non-null and point to a CdmKeyMessage. The buffer
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// will have its contents replaced with the key request.
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// key_request_type: May be null. If it is non-null, it will be filled with
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// key request type, whether it is an initial request,
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// renewal request or release request etc.
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// server_url: This must be non-null and point to a string. The string will
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// have its contents replaced with the default URL (if one is
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// known) to send this key request to.
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// key_set_id_out: May be null. If it is non-null, the CdmKeySetId pointed to
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// will have its contents replaced with the key set ID of the
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// session. Note that for non-offline license requests, the
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// key set ID is empty, so the CdmKeySetId will be cleared.
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// TODO(kqyang): Consider refactor GenerateKeyRequest to reduce the number of
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// parameters.
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virtual CdmResponseType GenerateKeyRequest(
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const CdmSessionId& session_id, const CdmKeySetId& key_set_id,
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const InitializationData& init_data, const CdmLicenseType license_type,
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CdmAppParameterMap& app_parameters, CdmKeyMessage* key_request,
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CdmKeyRequestType* key_request_type, std::string* server_url,
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CdmKeySetId* key_set_id_out);
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// Accept license response and extract key info.
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virtual CdmResponseType AddKey(const CdmSessionId& session_id,
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const CdmKeyResponse& key_data,
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CdmKeySetId* key_set_id);
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virtual CdmResponseType RestoreKey(const CdmSessionId& session_id,
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const CdmKeySetId& key_set_id);
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virtual CdmResponseType RemoveKeys(const CdmSessionId& session_id);
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// Construct valid renewal request for the current session keys.
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virtual CdmResponseType GenerateRenewalRequest(const CdmSessionId& session_id,
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CdmKeyMessage* key_request,
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std::string* server_url);
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// Accept renewal response and update key info.
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virtual CdmResponseType RenewKey(const CdmSessionId& session_id,
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const CdmKeyResponse& key_data);
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// Query system information
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virtual CdmResponseType QueryStatus(SecurityLevel security_level,
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CdmQueryMap* info);
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// Query session information
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virtual CdmResponseType QuerySessionStatus(const CdmSessionId& session_id,
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CdmQueryMap* key_info);
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virtual bool IsReleaseSession(const CdmSessionId& session_id);
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virtual bool IsOfflineSession(const CdmSessionId& session_id);
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// Query license information
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virtual CdmResponseType QueryKeyStatus(const CdmSessionId& session_id,
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CdmQueryMap* key_info);
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// Query session control information
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virtual CdmResponseType QueryKeyControlInfo(const CdmSessionId& session_id,
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CdmQueryMap* key_info);
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// Provisioning related methods
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virtual CdmResponseType GetProvisioningRequest(
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CdmCertificateType cert_type, const std::string& cert_authority,
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const std::string& origin, CdmProvisioningRequest* request,
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std::string* default_url);
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virtual CdmResponseType HandleProvisioningResponse(
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const std::string& origin, const CdmProvisioningResponse& response,
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std::string* cert, std::string* wrapped_key);
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virtual bool IsProvisioned(CdmSecurityLevel security_level,
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const std::string& origin);
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virtual CdmResponseType Unprovision(CdmSecurityLevel security_level,
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const std::string& origin);
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// Usage related methods for streaming licenses
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// Retrieve a random usage info from the list of all usage infos for this app
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// id.
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virtual CdmResponseType GetUsageInfo(const std::string& app_id,
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CdmUsageInfo* usage_info);
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// Retrieve the usage info for the specified pst.
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// Returns UNKNOWN_ERROR if no usage info was found.
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virtual CdmResponseType GetUsageInfo(const std::string& app_id,
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const CdmSecureStopId& ssid,
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CdmUsageInfo* usage_info);
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virtual CdmResponseType ReleaseAllUsageInfo(const std::string& app_id);
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virtual CdmResponseType ReleaseUsageInfo(
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const CdmUsageInfoReleaseMessage& message);
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// Decryption and key related methods
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// Accept encrypted buffer and return decrypted data.
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virtual CdmResponseType Decrypt(const CdmSessionId& session_id,
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const CdmDecryptionParameters& parameters);
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virtual size_t SessionSize() const { return sessions_.size(); }
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// Is the key known to any session?
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virtual bool IsKeyLoaded(const KeyId& key_id);
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virtual bool FindSessionForKey(const KeyId& key_id, CdmSessionId* sessionId);
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// Used for notifying the Max-Res Engine of resolution changes
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virtual void NotifyResolution(const CdmSessionId& session_id, uint32_t width,
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uint32_t height);
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// Timer expiration method. This method is not re-entrant -- there can be
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// only one timer.
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// This method triggers appropriate event callbacks from |event_listener_|,
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// which is assumed to be asynchronous -- i.e. an event should be dispatched
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// to another thread which does the actual work. In particular, if a
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// synchronous listener calls OpenSession or CloseSession, the thread will
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// dead lock.
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virtual void OnTimerEvent();
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private:
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// private methods
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bool ValidateKeySystem(const CdmKeySystem& key_system);
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CdmResponseType GetUsageInfo(const std::string& app_id,
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SecurityLevel requested_security_level,
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CdmUsageInfo* usage_info);
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void OnKeyReleaseEvent(const CdmKeySetId& key_set_id);
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std::string MapHdcpVersion(CryptoSession::HdcpCapability version);
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// instance variables
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CdmSessionMap sessions_;
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CdmReleaseKeySetMap release_key_sets_;
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scoped_ptr<CertificateProvisioning> cert_provisioning_;
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SecurityLevel cert_provisioning_requested_security_level_;
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static bool seeded_;
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// usage related variables
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scoped_ptr<CdmSession> usage_session_;
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scoped_ptr<UsagePropertySet> usage_property_set_;
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int64_t last_usage_information_update_time_;
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// Locks the list of sessions, |sessions_|, for the event timer. It will be
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// locked in OpenSession, CloseSession. It is also locked in OnTimerEvent and
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// OnKeyReleaseEvent while the list of event listeners is being generated.
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// The layer above the CDM implementation is expected to handle thread
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// synchronization to make sure other functions that access sessions do not
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// occur simultaneously with OpenSession or CloseSession.
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Lock session_list_lock_;
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CORE_DISALLOW_COPY_AND_ASSIGN(CdmEngine);
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};
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} // namespace wvcdm
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#endif // WVCDM_CORE_CDM_ENGINE_H_
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