Files
android/libwvdrmengine/cdm/core/include/policy_engine.h
Rahul Frias aefd104981 Use session with longest remaining duration when session sharing is used.
[ Merge of https://go/wvgerrit/16940 ]

An alternate scenario to renewing keys is to load the same keys in
a separate session and make use of them by using the session sharing
feature.

Session sharing involves iterating through a map of sessions and
returning the first session that contains the Key ID. In certain cases
(license about to expire) we might prefer an alternate session
be chosen.

Licenses may expire in two ways. Policy engine, driven by a 1 second
timer may detect expiry and send an asynchronous event. OEMCrypto may
also detect expiry based on information in the key control block
and return an error during decryption. It is possible that these
may differ by upto a second. This can lead to issues where decryption
fails but EVENT_KEY_EXPIRED is not generated till later.

It is possible to address this by using information from both timers
to notify the app about expiry. To implement this correctly will
add complexity and require synchronization between threads. To avoid
this an alternate solution is, if session sharing is used, to pick
the session that has a license with the longest remaining validity.

b/27041140

Change-Id: I398cc4c10ee3a2f192d4a0befe7c8a469dd5bf86
2016-02-24 10:22:18 -08:00

169 lines
6.0 KiB
C++

// Copyright 2013 Google Inc. All Rights Reserved.
#ifndef WVCDM_CORE_POLICY_ENGINE_H_
#define WVCDM_CORE_POLICY_ENGINE_H_
#include <map>
#include <string>
#include "license_protocol.pb.h"
#include "max_res_engine.h"
#include "scoped_ptr.h"
#include "wv_cdm_types.h"
namespace wvcdm {
using video_widevine_server::sdk::LicenseIdentification;
class Clock;
class CryptoSession;
class WvCdmEventListener;
// This acts as an oracle that basically says "Yes(true) you may still decrypt
// or no(false) you may not decrypt this data anymore."
class PolicyEngine {
public:
PolicyEngine(CdmSessionId session_id, WvCdmEventListener* event_listener,
CryptoSession* crypto_session);
virtual ~PolicyEngine();
// The value returned should be taken as a hint rather than an absolute
// status. It is computed during the last call to either SetLicense/
// UpdateLicense/OnTimerEvent/BeginDecryption and may be out of sync
// depending on the amount of time elapsed. The current decryption
// status is not calculated to avoid overhead in the decryption path.
virtual bool CanDecrypt(const KeyId& key_id);
// OnTimerEvent is called when a timer fires. It notifies the Policy Engine
// that the timer has fired and dispatches the relevant events through
// |event_listener_|.
virtual void OnTimerEvent();
// SetLicense is used in handling the initial license response. It stores
// an exact copy of the policy information stored in the license.
// The license state transitions to kLicenseStateCanPlay if the license
// permits playback.
virtual void SetLicense(const video_widevine_server::sdk::License& license);
// SetLicenseForRelease is used when releasing a license. The keys in this
// license will be ignored, and any old keys will be expired.
virtual void SetLicenseForRelease(
const video_widevine_server::sdk::License& license);
// Call this on first decrypt to set the start of playback.
virtual void BeginDecryption(void);
virtual void DecryptionEvent(void);
// UpdateLicense is used in handling a license response for a renewal request.
// The response may only contain any policy fields that have changed. In this
// case an exact copy is not what we want to happen. We also will receive an
// updated license_start_time from the server. The license will transition to
// kLicenseStateCanPlay if the license permits playback.
virtual void UpdateLicense(
const video_widevine_server::sdk::License& license);
// Used for notifying the Policy Engine of resolution changes
virtual void NotifyResolution(uint32_t width, uint32_t height);
virtual void NotifySessionExpiration();
virtual CdmResponseType Query(CdmQueryMap* key_info);
virtual const LicenseIdentification& license_id() { return license_id_; }
bool GetSecondsSinceStarted(int64_t* seconds_since_started);
bool GetSecondsSinceLastPlayed(int64_t* seconds_since_started);
// for offline save and restore
int64_t GetPlaybackStartTime() { return playback_start_time_; }
int64_t GetLastPlaybackTime() { return last_playback_time_; }
void RestorePlaybackTimes(int64_t playback_start_time,
int64_t last_playback_time);
bool IsLicenseForFuture() { return license_state_ == kLicenseStatePending; }
bool IsPlaybackStarted() { return playback_start_time_ > 0; }
bool IsLicenseOrPlaybackDurationExpired(int64_t current_time);
int64_t GetLicenseOrPlaybackDurationRemaining();
bool CanRenew() { return policy_.can_renew(); }
private:
friend class PolicyEngineTest;
typedef enum {
kLicenseStateInitial,
kLicenseStatePending, // if license is issued for sometime in the future
kLicenseStateCanPlay,
kLicenseStateNeedRenewal,
kLicenseStateWaitingLicenseUpdate,
kLicenseStateExpired
} LicenseState;
int64_t GetLicenseExpiryTime();
int64_t GetPlaybackExpiryTime();
int64_t GetLicenseDurationRemaining(int64_t current_time);
int64_t GetPlaybackDurationRemaining(int64_t current_time);
bool IsRenewalDelayExpired(int64_t current_time);
bool IsRenewalRecoveryDurationExpired(int64_t current_time);
bool IsRenewalRetryIntervalExpired(int64_t current_time);
void UpdateRenewalRequest(int64_t current_time);
// Notifies updates in keys information and fire OnKeysChange event if
// key changes.
void NotifyKeysChange(CdmKeyStatus new_status);
// Notifies updates in expiry time and fire OnExpirationUpdate event if
// expiry time changes.
void NotifyExpirationUpdate();
// These setters are for testing only. Takes ownership of the pointers.
void set_clock(Clock* clock);
void set_max_res_engine(MaxResEngine* max_res_engine);
LicenseState license_state_;
// This is the current policy information for this license. This gets updated
// as license renewals occur.
video_widevine_server::sdk::License::Policy policy_;
// This is the license id field from server response. This data gets passed
// back to the server in each renewal request. When we get a renewal response
// from the license server we will get an updated id field.
video_widevine_server::sdk::LicenseIdentification license_id_;
// The server returns the license start time in the license/license renewal
// response based off the request time sent by the client in the
// license request/renewal
int64_t license_start_time_;
int64_t playback_start_time_;
int64_t last_playback_time_;
int64_t last_expiry_time_;
bool last_expiry_time_set_;
// This is used as a reference point for policy management. This value
// represents an offset from license_start_time_. This is used to
// calculate the time where renewal retries should occur.
int64_t next_renewal_time_;
int64_t policy_max_duration_seconds_;
// Used to dispatch CDM events.
CdmSessionId session_id_;
WvCdmEventListener* event_listener_;
scoped_ptr<MaxResEngine> max_res_engine_;
std::map<KeyId, CdmKeyStatus> keys_status_;
scoped_ptr<Clock> clock_;
CORE_DISALLOW_COPY_AND_ASSIGN(PolicyEngine);
};
} // wvcdm
#endif // WVCDM_CORE_POLICY_ENGINE_H_