A number of failures were observed,
* GPlay dev license server is being worked on. This causes random
failures when running unit tests. Switching to the staging
server for now.
* Occasionally, the license server times out. Introducing a retry
mechanism do deal with HTTP responses (merge from master #45e8ddd5f)
* Release license tests are now disabled. Tests were previously passing,
even though they were not in fact supported by the GPlay license server.
The response included just enough information to be a valid license and
passed minimal verification that was taking place. Additional verification
was not necessary because session is torndown and resources released as
soon as the response has been received.
A change at the GPlay server now causes the release license request to be
flagged as an error and the tests to fail. Work is in progress to
support release of licenses at the GPlay server.
* The wrong message test (from request license tests) fails. This is
because GPlay behaviour changed from returning a HTTP 500, when
processing an invalid PSSH, to returning a HTTP 200 without any included
license.
* Security level path backward compatibility tests on L3 which failed and
caused the succeeding license request tests to fail.
b/12000457
Change-Id: I8e6adc490504475d1039793ea555a17799cb78c4