Source release 19.5.0

This commit is contained in:
Cong Lin
2025-04-02 10:27:18 -07:00
parent 4407acee62
commit f7ec4fdeff
295 changed files with 32196 additions and 21748 deletions

View File

@@ -177,7 +177,7 @@ class StackInterface {
template <typename Elem>
class MockStack : public StackInterface<Elem> {
...
MOCK_METHOD(int, GetSize, (), (override));
MOCK_METHOD(int, GetSize, (), (const, override));
MOCK_METHOD(void, Push, (const Elem& x), (override));
};
```
@@ -285,6 +285,10 @@ If you are concerned about the performance overhead incurred by virtual
functions, and profiling confirms your concern, you can combine this with the
recipe for [mocking non-virtual methods](#MockingNonVirtualMethods).
Alternatively, instead of introducing a new interface, you can rewrite your code
to accept a std::function instead of the free function, and then use
[MockFunction](#MockFunction) to mock the std::function.
### Old-Style `MOCK_METHODn` Macros
Before the generic `MOCK_METHOD` macro
@@ -392,8 +396,7 @@ Old macros and their new equivalents:
If a mock method has no `EXPECT_CALL` spec but is called, we say that it's an
"uninteresting call", and the default action (which can be specified using
`ON_CALL()`) of the method will be taken. Currently, an uninteresting call will
also by default cause gMock to print a warning. (In the future, we might remove
this warning by default.)
also by default cause gMock to print a warning.
However, sometimes you may want to ignore these uninteresting calls, and
sometimes you may want to treat them as errors. gMock lets you make the decision
@@ -694,9 +697,9 @@ TEST(AbcTest, Xyz) {
EXPECT_CALL(foo, DoThat(_, _));
int n = 0;
EXPECT_EQ('+', foo.DoThis(5)); // FakeFoo::DoThis() is invoked.
EXPECT_EQ(foo.DoThis(5), '+'); // FakeFoo::DoThis() is invoked.
foo.DoThat("Hi", &n); // FakeFoo::DoThat() is invoked.
EXPECT_EQ(2, n);
EXPECT_EQ(n, 2);
}
```
@@ -905,7 +908,7 @@ using ::testing::Contains;
using ::testing::Property;
inline constexpr auto HasFoo = [](const auto& f) {
return Property(&MyClass::foo, Contains(f));
return Property("foo", &MyClass::foo, Contains(f));
};
...
EXPECT_THAT(x, HasFoo("blah"));
@@ -933,8 +936,8 @@ casts a matcher `m` to type `Matcher<T>`. To ensure safety, gMock checks that
floating-point numbers), the conversion from `T` to `U` is not lossy (in
other words, any value representable by `T` can also be represented by `U`);
and
3. When `U` is a reference, `T` must also be a reference (as the underlying
matcher may be interested in the address of the `U` value).
3. When `U` is a non-const reference, `T` must also be a reference (as the
underlying matcher may be interested in the address of the `U` value).
The code won't compile if any of these conditions isn't met.
@@ -1084,7 +1087,7 @@ using ::testing::Lt;
```
says that `Blah` will be called with arguments `x`, `y`, and `z` where `x < y <
z`. Note that in this example, it wasn't necessary specify the positional
z`. Note that in this example, it wasn't necessary to specify the positional
matchers.
As a convenience and example, gMock provides some matchers for 2-tuples,
@@ -1126,11 +1129,11 @@ using STL's `<functional>` header is just painful). For example, here's a
predicate that's satisfied by any number that is >= 0, <= 100, and != 50:
```cpp
using testing::AllOf;
using testing::Ge;
using testing::Le;
using testing::Matches;
using testing::Ne;
using ::testing::AllOf;
using ::testing::Ge;
using ::testing::Le;
using ::testing::Matches;
using ::testing::Ne;
...
Matches(AllOf(Ge(0), Le(100), Ne(50)))
```
@@ -1159,7 +1162,7 @@ int IsEven(int n) { return (n % 2) == 0 ? 1 : 0; }
```
Note that the predicate function / functor doesn't have to return `bool`. It
works as long as the return value can be used as the condition in in statement
works as long as the return value can be used as the condition in the statement
`if (condition) ...`.
### Matching Arguments that Are Not Copyable
@@ -1300,23 +1303,27 @@ What if you have a pointer to pointer? You guessed it - you can use nested
`Pointee(Pointee(Lt(3)))` matches a pointer that points to a pointer that points
to a number less than 3 (what a mouthful...).
### Testing a Certain Property of an Object
### Defining a Custom Matcher Class {#CustomMatcherClass}
Sometimes you want to specify that an object argument has a certain property,
but there is no existing matcher that does this. If you want good error
messages, you should [define a matcher](#NewMatchers). If you want to do it
quick and dirty, you could get away with writing an ordinary function.
Most matchers can be simply defined using [the MATCHER* macros](#NewMatchers),
which are terse and flexible, and produce good error messages. However, these
macros are not very explicit about the interfaces they create and are not always
suitable, especially for matchers that will be widely reused.
Let's say you have a mock function that takes an object of type `Foo`, which has
an `int bar()` method and an `int baz()` method, and you want to constrain that
the argument's `bar()` value plus its `baz()` value is a given number. Here's
how you can define a matcher to do it:
For more advanced cases, you may need to define your own matcher class. A custom
matcher allows you to test a specific invariant property of that object. Let's
take a look at how to do so.
Imagine you have a mock function that takes an object of type `Foo`, which has
an `int bar()` method and an `int baz()` method. You want to constrain that the
argument's `bar()` value plus its `baz()` value is a given number. (This is an
invariant.) Here's how we can write and use a matcher class to do so:
```cpp
using ::testing::Matcher;
class BarPlusBazEqMatcher {
public:
using is_gtest_matcher = void;
explicit BarPlusBazEqMatcher(int expected_sum)
: expected_sum_(expected_sum) {}
@@ -1325,23 +1332,24 @@ class BarPlusBazEqMatcher {
return (foo.bar() + foo.baz()) == expected_sum_;
}
void DescribeTo(std::ostream& os) const {
os << "bar() + baz() equals " << expected_sum_;
void DescribeTo(std::ostream* os) const {
*os << "bar() + baz() equals " << expected_sum_;
}
void DescribeNegationTo(std::ostream& os) const {
os << "bar() + baz() does not equal " << expected_sum_;
void DescribeNegationTo(std::ostream* os) const {
*os << "bar() + baz() does not equal " << expected_sum_;
}
private:
const int expected_sum_;
};
Matcher<const Foo&> BarPlusBazEq(int expected_sum) {
::testing::Matcher<const Foo&> BarPlusBazEq(int expected_sum) {
return BarPlusBazEqMatcher(expected_sum);
}
...
EXPECT_CALL(..., DoThis(BarPlusBazEq(5)))...;
Foo foo;
EXPECT_THAT(foo, BarPlusBazEq(5))...;
```
### Matching Containers
@@ -1420,11 +1428,12 @@ Use `Pair` when comparing maps or other associative containers.
{% raw %}
```cpp
using testing::ElementsAre;
using testing::Pair;
using ::testing::UnorderedElementsAre;
using ::testing::Pair;
...
std::map<string, int> m = {{"a", 1}, {"b", 2}, {"c", 3}};
EXPECT_THAT(m, ElementsAre(Pair("a", 1), Pair("b", 2), Pair("c", 3)));
absl::flat_hash_map<string, int> m = {{"a", 1}, {"b", 2}, {"c", 3}};
EXPECT_THAT(m, UnorderedElementsAre(
Pair("a", 1), Pair("b", 2), Pair("c", 3)));
```
{% endraw %}
@@ -1441,8 +1450,8 @@ using testing::Pair;
* If the container is passed by pointer instead of by reference, just write
`Pointee(ElementsAre*(...))`.
* The order of elements *matters* for `ElementsAre*()`. If you are using it
with containers whose element order are undefined (e.g. `hash_map`) you
should use `WhenSorted` around `ElementsAre`.
with containers whose element order are undefined (such as a
`std::unordered_map`) you should use `UnorderedElementsAre`.
### Sharing Matchers
@@ -1852,7 +1861,7 @@ error. So, what shall you do?
Though you may be tempted, DO NOT use `std::ref()`:
```cpp
using testing::Return;
using ::testing::Return;
class MockFoo : public Foo {
public:
@@ -1864,7 +1873,7 @@ class MockFoo : public Foo {
EXPECT_CALL(foo, GetValue())
.WillRepeatedly(Return(std::ref(x))); // Wrong!
x = 42;
EXPECT_EQ(42, foo.GetValue());
EXPECT_EQ(foo.GetValue(), 42);
```
Unfortunately, it doesn't work here. The above code will fail with error:
@@ -1886,20 +1895,20 @@ the expectation is set, and `Return(std::ref(x))` will always return 0.
returns the value pointed to by `pointer` at the time the action is *executed*:
```cpp
using testing::ReturnPointee;
using ::testing::ReturnPointee;
...
int x = 0;
MockFoo foo;
EXPECT_CALL(foo, GetValue())
.WillRepeatedly(ReturnPointee(&x)); // Note the & here.
x = 42;
EXPECT_EQ(42, foo.GetValue()); // This will succeed now.
EXPECT_EQ(foo.GetValue(), 42); // This will succeed now.
```
### Combining Actions
Want to do more than one thing when a function is called? That's fine. `DoAll()`
allow you to do sequence of actions every time. Only the return value of the
allows you to do a sequence of actions every time. Only the return value of the
last action in the sequence will be used.
```cpp
@@ -1918,6 +1927,12 @@ class MockFoo : public Foo {
action_n));
```
The return value of the last action **must** match the return type of the mocked
method. In the example above, `action_n` could be `Return(true)`, or a lambda
that returns a `bool`, but not `SaveArg`, which returns `void`. Otherwise the
signature of `DoAll` would not match the signature expected by `WillOnce`, which
is the signature of the mocked method, and it wouldn't compile.
### Verifying Complex Arguments {#SaveArgVerify}
If you want to verify that a method is called with a particular argument but the
@@ -2255,7 +2270,7 @@ TEST_F(FooTest, Test) {
EXPECT_CALL(foo, DoThis(2))
.WillOnce(Invoke(NewPermanentCallback(SignOfSum, 5)));
EXPECT_EQ('+', foo.DoThis(2)); // Invokes SignOfSum(5, 2).
EXPECT_EQ(foo.DoThis(2), '+'); // Invokes SignOfSum(5, 2).
}
```
@@ -2631,8 +2646,8 @@ action will exhibit different behaviors. Example:
.WillRepeatedly(IncrementCounter(0));
foo.DoThis(); // Returns 1.
foo.DoThis(); // Returns 2.
foo.DoThat(); // Returns 1 - Blah() uses a different
// counter than Bar()'s.
foo.DoThat(); // Returns 1 - DoThat() uses a different
// counter than DoThis()'s.
```
versus
@@ -2762,36 +2777,33 @@ returns a null `unique_ptr`, thats what youll get if you dont specify a
action:
```cpp
using ::testing::IsNull;
...
// Use the default action.
EXPECT_CALL(mock_buzzer_, MakeBuzz("hello"));
// Triggers the previous EXPECT_CALL.
EXPECT_EQ(nullptr, mock_buzzer_.MakeBuzz("hello"));
EXPECT_THAT(mock_buzzer_.MakeBuzz("hello"), IsNull());
```
If you are not happy with the default action, you can tweak it as usual; see
[Setting Default Actions](#OnCall).
If you just need to return a pre-defined move-only value, you can use the
`Return(ByMove(...))` action:
If you just need to return a move-only value, you can use it in combination with
`WillOnce`. For example:
```cpp
// When this fires, the unique_ptr<> specified by ByMove(...) will
// be returned.
EXPECT_CALL(mock_buzzer_, MakeBuzz("world"))
.WillOnce(Return(ByMove(MakeUnique<Buzz>(AccessLevel::kInternal))));
EXPECT_NE(nullptr, mock_buzzer_.MakeBuzz("world"));
EXPECT_CALL(mock_buzzer_, MakeBuzz("hello"))
.WillOnce(Return(std::make_unique<Buzz>(AccessLevel::kInternal)));
EXPECT_NE(nullptr, mock_buzzer_.MakeBuzz("hello"));
```
Note that `ByMove()` is essential here - if you drop it, the code wont compile.
Quiz time! What do you think will happen if a `Return(ByMove(...))` action is
performed more than once (e.g. you write `...
.WillRepeatedly(Return(ByMove(...)));`)? Come think of it, after the first time
the action runs, the source value will be consumed (since its a move-only
value), so the next time around, theres no value to move from -- youll get a
run-time error that `Return(ByMove(...))` can only be run once.
Quiz time! What do you think will happen if a `Return` action is performed more
than once (e.g. you write `... .WillRepeatedly(Return(std::move(...)));`)? Come
think of it, after the first time the action runs, the source value will be
consumed (since its a move-only value), so the next time around, theres no
value to move from -- youll get a run-time error that `Return(std::move(...))`
can only be run once.
If you need your mock method to do more than just moving a pre-defined value,
remember that you can always use a lambda or a callable object, which can do
@@ -2800,7 +2812,7 @@ pretty much anything you want:
```cpp
EXPECT_CALL(mock_buzzer_, MakeBuzz("x"))
.WillRepeatedly([](StringPiece text) {
return MakeUnique<Buzz>(AccessLevel::kInternal);
return std::make_unique<Buzz>(AccessLevel::kInternal);
});
EXPECT_NE(nullptr, mock_buzzer_.MakeBuzz("x"));
@@ -2808,7 +2820,7 @@ pretty much anything you want:
```
Every time this `EXPECT_CALL` fires, a new `unique_ptr<Buzz>` will be created
and returned. You cannot do this with `Return(ByMove(...))`.
and returned. You cannot do this with `Return(std::make_unique<...>(...))`.
That covers returning move-only values; but how do we work with methods
accepting move-only arguments? The answer is that they work normally, although
@@ -2819,7 +2831,7 @@ can always use `Return`, or a [lambda or functor](#FunctionsAsActions):
using ::testing::Unused;
EXPECT_CALL(mock_buzzer_, ShareBuzz(NotNull(), _)).WillOnce(Return(true));
EXPECT_TRUE(mock_buzzer_.ShareBuzz(MakeUnique<Buzz>(AccessLevel::kInternal)),
EXPECT_TRUE(mock_buzzer_.ShareBuzz(std::make_unique<Buzz>(AccessLevel::kInternal)),
0);
EXPECT_CALL(mock_buzzer_, ShareBuzz(_, _)).WillOnce(
@@ -2863,7 +2875,7 @@ method:
// When one calls ShareBuzz() on the MockBuzzer like this, the call is
// forwarded to DoShareBuzz(), which is mocked. Therefore this statement
// will trigger the above EXPECT_CALL.
mock_buzzer_.ShareBuzz(MakeUnique<Buzz>(AccessLevel::kInternal), 0);
mock_buzzer_.ShareBuzz(std::make_unique<Buzz>(AccessLevel::kInternal), 0);
```
### Making the Compilation Faster
@@ -3188,11 +3200,11 @@ You can unlock this power by running your test with the `--gmock_verbose=info`
flag. For example, given the test program:
```cpp
#include "gmock/gmock.h"
#include <gmock/gmock.h>
using testing::_;
using testing::HasSubstr;
using testing::Return;
using ::testing::_;
using ::testing::HasSubstr;
using ::testing::Return;
class MockFoo {
public:
@@ -3300,7 +3312,7 @@ For convenience, we allow the description string to be empty (`""`), in which
case gMock will use the sequence of words in the matcher name as the
description.
For example:
#### Basic Example
```cpp
MATCHER(IsDivisibleBy7, "") { return (arg % 7) == 0; }
@@ -3338,6 +3350,8 @@ If the above assertions fail, they will print something like:
where the descriptions `"is divisible by 7"` and `"not (is divisible by 7)"` are
automatically calculated from the matcher name `IsDivisibleBy7`.
#### Adding Custom Failure Messages
As you may have noticed, the auto-generated descriptions (especially those for
the negation) may not be so great. You can always override them with a `string`
expression of your own:
@@ -3371,21 +3385,48 @@ With this definition, the above assertion will give a better message:
Actual: 27 (the remainder is 6)
```
#### Using EXPECT_ Statements in Matchers
You can also use `EXPECT_...` statements inside custom matcher definitions. In
many cases, this allows you to write your matcher more concisely while still
providing an informative error message. For example:
```cpp
MATCHER(IsDivisibleBy7, "") {
const auto remainder = arg % 7;
EXPECT_EQ(remainder, 0);
return true;
}
```
If you write a test that includes the line `EXPECT_THAT(27, IsDivisibleBy7());`,
you will get an error something like the following:
```shell
Expected equality of these values:
remainder
Which is: 6
0
```
#### `MatchAndExplain`
You should let `MatchAndExplain()` print *any additional information* that can
help a user understand the match result. Note that it should explain why the
match succeeds in case of a success (unless it's obvious) - this is useful when
the matcher is used inside `Not()`. There is no need to print the argument value
itself, as gMock already prints it for you.
{: .callout .note}
NOTE: The type of the value being matched (`arg_type`) is determined by the
context in which you use the matcher and is supplied to you by the compiler, so
you don't need to worry about declaring it (nor can you). This allows the
matcher to be polymorphic. For example, `IsDivisibleBy7()` can be used to match
any type where the value of `(arg % 7) == 0` can be implicitly converted to a
`bool`. In the `Bar(IsDivisibleBy7())` example above, if method `Bar()` takes an
`int`, `arg_type` will be `int`; if it takes an `unsigned long`, `arg_type` will
be `unsigned long`; and so on.
#### Argument Types
The type of the value being matched (`arg_type`) is determined by the context in
which you use the matcher and is supplied to you by the compiler, so you don't
need to worry about declaring it (nor can you). This allows the matcher to be
polymorphic. For example, `IsDivisibleBy7()` can be used to match any type where
the value of `(arg % 7) == 0` can be implicitly converted to a `bool`. In the
`Bar(IsDivisibleBy7())` example above, if method `Bar()` takes an `int`,
`arg_type` will be `int`; if it takes an `unsigned long`, `arg_type` will be
`unsigned long`; and so on.
### Writing New Parameterized Matchers Quickly
@@ -3526,10 +3567,15 @@ just based on the number of parameters).
### Writing New Monomorphic Matchers
A matcher of argument type `T` implements the matcher interface for `T` and does
two things: it tests whether a value of type `T` matches the matcher, and can
describe what kind of values it matches. The latter ability is used for
generating readable error messages when expectations are violated.
A matcher of type `testing::Matcher<T>` implements the matcher interface for `T`
and does two things: it tests whether a value of type `T` matches the matcher,
and can describe what kind of values it matches. The latter ability is used for
generating readable error messages when expectations are violated. Some matchers
can even explain why it matches or doesn't match a certain value, which can be
helpful when the reason isn't obvious.
Because a matcher of type `testing::Matcher<T>` for a particular type `T` can
only be used to match a value of type `T`, we call it "monomorphic."
A matcher of `T` must declare a typedef like:
@@ -3621,8 +3667,16 @@ instead of `std::ostream*`.
### Writing New Polymorphic Matchers
Expanding what we learned above to *polymorphic* matchers is now just as simple
as adding templates in the right place.
Unlike a monomorphic matcher, which can only be used to match a value of a
particular type, a *polymorphic* matcher is one that can be used to match values
of multiple types. For example, `Eq(5)` is a polymorhpic matcher as it can be
used to match an `int`, a `double`, a `float`, and so on. You should think of a
polymorphic matcher as a *matcher factory* as opposed to a
`testing::Matcher<SomeType>` - itself is not an actual matcher, but can be
implicitly converted to a `testing::Matcher<SomeType>` depending on the context.
Expanding what we learned above to polymorphic matchers is now as simple as
adding templates in the right place.
```cpp
@@ -3748,6 +3802,26 @@ virtual.
Like in a monomorphic matcher, you may explain the match result by streaming
additional information to the `listener` argument in `MatchAndExplain()`.
### Implementing Composite Matchers {#CompositeMatchers}
Sometimes we want to define a matcher that takes other matchers as parameters.
For example, `DistanceFrom(target, m)` is a polymorphic matcher that takes a
matcher `m` as a parameter. It tests that the distance from `target` to the
value being matched satisfies sub-matcher `m`.
If you are implementing such a composite matcher, you'll need to generate the
description of the matcher based on the description(s) of its sub-matcher(s).
You can see the implementation of `DistanceFrom()` in
`googlemock/include/gmock/gmock-matchers.h` for an example. In particular, pay
attention to `DistanceFromMatcherImpl`. Notice that it stores the sub-matcher as
a `const Matcher<const Distance&> distance_matcher_` instead of a polymorphic
matcher - this allows it to call `distance_matcher_.DescribeTo(os)` to describe
the sub-matcher. If the sub-matcher is stored as a polymorphic matcher instead,
it would not be possible to get its description as in general polymorphic
matchers don't know how to describe themselves - they are matcher factories
instead of actual matchers; only after being converted to `Matcher<SomeType>`
can they be described.
### Writing New Cardinalities
A cardinality is used in `Times()` to tell gMock how many times you expect a
@@ -3807,35 +3881,74 @@ Cardinality EvenNumber() {
.Times(EvenNumber());
```
### Writing New Actions Quickly {#QuickNewActions}
### Writing New Actions {#QuickNewActions}
If the built-in actions don't work for you, you can easily define your own one.
Just define a functor class with a (possibly templated) call operator, matching
the signature of your action.
All you need is a call operator with a signature compatible with the mocked
function. So you can use a lambda:
```cpp
struct Increment {
template <typename T>
T operator()(T* arg) {
return ++(*arg);
}
}
MockFunction<int(int)> mock;
EXPECT_CALL(mock, Call).WillOnce([](const int input) { return input * 7; });
EXPECT_EQ(mock.AsStdFunction()(2), 14);
```
The same approach works with stateful functors (or any callable, really):
Or a struct with a call operator (even a templated one):
```
```cpp
struct MultiplyBy {
template <typename T>
T operator()(T arg) { return arg * multiplier; }
int multiplier;
}
};
// Then use:
// EXPECT_CALL(...).WillOnce(MultiplyBy{7});
```
It's also fine for the callable to take no arguments, ignoring the arguments
supplied to the mock function:
```cpp
MockFunction<int(int)> mock;
EXPECT_CALL(mock, Call).WillOnce([] { return 17; });
EXPECT_EQ(mock.AsStdFunction()(0), 17);
```
When used with `WillOnce`, the callable can assume it will be called at most
once and is allowed to be a move-only type:
```cpp
// An action that contains move-only types and has an &&-qualified operator,
// demanding in the type system that it be called at most once. This can be
// used with WillOnce, but the compiler will reject it if handed to
// WillRepeatedly.
struct MoveOnlyAction {
std::unique_ptr<int> move_only_state;
std::unique_ptr<int> operator()() && { return std::move(move_only_state); }
};
MockFunction<std::unique_ptr<int>()> mock;
EXPECT_CALL(mock, Call).WillOnce(MoveOnlyAction{std::make_unique<int>(17)});
EXPECT_THAT(mock.AsStdFunction()(), Pointee(Eq(17)));
```
More generally, to use with a mock function whose signature is `R(Args...)` the
object can be anything convertible to `OnceAction<R(Args...)>` or
`Action<R(Args...)`>. The difference between the two is that `OnceAction` has
weaker requirements (`Action` requires a copy-constructible input that can be
called repeatedly whereas `OnceAction` requires only move-constructible and
supports `&&`-qualified call operators), but can be used only with `WillOnce`.
`OnceAction` is typically relevant only when supporting move-only types or
actions that want a type-system guarantee that they will be called at most once.
Typically the `OnceAction` and `Action` templates need not be referenced
directly in your actions: a struct or class with a call operator is sufficient,
as in the examples above. But fancier polymorphic actions that need to know the
specific return type of the mock function can define templated conversion
operators to make that possible. See `gmock-actions.h` for examples.
#### Legacy macro-based Actions
Before C++11, the functor-based actions were not supported; the old way of
@@ -4250,7 +4363,7 @@ particular type than to dump the bytes.
### Mock std::function {#MockFunction}
`std::function` is a general function type introduced in C++11. It is a
preferred way of passing callbacks to new interfaces. Functions are copiable,
preferred way of passing callbacks to new interfaces. Functions are copyable,
and are not usually passed around by pointer, which makes them tricky to mock.
But fear not - `MockFunction` can help you with that.