Files
ce_cdm/core/include/policy_engine.h
Joey Parrish 0546ee6732 Source release v3.0.0-0-g8d3792b-ce + third_party
Change-Id: I399e71ddfffcd436171d1c60283c63ab4658e0b1
2015-06-19 15:13:49 -07:00

166 lines
5.9 KiB
C++

// Copyright 2013 Google Inc. All Rights Reserved.
#ifndef WVCDM_CORE_POLICY_ENGINE_H_
#define WVCDM_CORE_POLICY_ENGINE_H_
#include <map>
#include <string>
#include "license_protocol.pb.h"
#include "max_res_engine.h"
#include "scoped_ptr.h"
#include "wv_cdm_types.h"
namespace wvcdm {
using video_widevine_server::sdk::LicenseIdentification;
class Clock;
class CryptoSession;
class WvCdmEventListener;
// This acts as an oracle that basically says "Yes(true) you may still decrypt
// or no(false) you may not decrypt this data anymore."
class PolicyEngine {
public:
PolicyEngine(CdmSessionId session_id, WvCdmEventListener* event_listener,
CryptoSession* crypto_session);
virtual ~PolicyEngine();
// The value returned should be taken as a hint rather than an absolute
// status. It is computed during the last call to either SetLicense/
// UpdateLicense/OnTimerEvent/BeginDecryption and may be out of sync
// depending on the amount of time elapsed. The current decryption
// status is not calculated to avoid overhead in the decryption path.
virtual bool CanDecrypt(const KeyId& key_id);
// OnTimerEvent is called when a timer fires. It notifies the Policy Engine
// that the timer has fired and dispatches the relevant events through
// |event_listener_|.
virtual void OnTimerEvent();
// SetLicense is used in handling the initial license response. It stores
// an exact copy of the policy information stored in the license.
// The license state transitions to kLicenseStateCanPlay if the license
// permits playback.
virtual void SetLicense(const video_widevine_server::sdk::License& license);
// SetLicenseForRelease is used when releasing a license. The keys in this
// license will be ignored, and any old keys will be expired.
virtual void SetLicenseForRelease(
const video_widevine_server::sdk::License& license);
// Call this on first decrypt to set the start of playback.
virtual void BeginDecryption(void);
virtual void DecryptionEvent(void);
// UpdateLicense is used in handling a license response for a renewal request.
// The response may only contain any policy fields that have changed. In this
// case an exact copy is not what we want to happen. We also will receive an
// updated license_start_time from the server. The license will transition to
// kLicenseStateCanPlay if the license permits playback.
virtual void UpdateLicense(
const video_widevine_server::sdk::License& license);
// Used for notifying the Policy Engine of resolution changes
virtual void NotifyResolution(uint32_t width, uint32_t height);
virtual void NotifySessionExpiration();
virtual CdmResponseType Query(CdmQueryMap* key_info);
virtual const LicenseIdentification& license_id() { return license_id_; }
bool GetSecondsSinceStarted(int64_t* seconds_since_started);
bool GetSecondsSinceLastPlayed(int64_t* seconds_since_started);
// for offline save and restore
int64_t GetPlaybackStartTime() { return playback_start_time_; }
int64_t GetLastPlaybackTime() { return last_playback_time_; }
void RestorePlaybackTimes(int64_t playback_start_time,
int64_t last_playback_time);
bool IsLicenseForFuture() { return license_state_ == kLicenseStatePending; }
bool IsPlaybackStarted() { return playback_start_time_ > 0; }
bool IsLicenseOrPlaybackDurationExpired(int64_t current_time);
private:
friend class PolicyEngineTest;
typedef enum {
kLicenseStateInitial,
kLicenseStatePending, // if license is issued for sometime in the future
kLicenseStateCanPlay,
kLicenseStateNeedRenewal,
kLicenseStateWaitingLicenseUpdate,
kLicenseStateExpired
} LicenseState;
int64_t GetLicenseExpiryTime();
int64_t GetPlaybackExpiryTime();
int64_t GetLicenseDurationRemaining(int64_t current_time);
int64_t GetPlaybackDurationRemaining(int64_t current_time);
bool IsRenewalDelayExpired(int64_t current_time);
bool IsRenewalRecoveryDurationExpired(int64_t current_time);
bool IsRenewalRetryIntervalExpired(int64_t current_time);
void UpdateRenewalRequest(int64_t current_time);
// Notifies updates in keys information and fire OnKeysChange event if
// key changes.
void NotifyKeysChange(CdmKeyStatus new_status);
// Notifies updates in expiry time and fire OnExpirationUpdate event if
// expiry time changes.
void NotifyExpirationUpdate();
// These setters are for testing only. Takes ownership of the pointers.
void set_clock(Clock* clock);
void set_max_res_engine(MaxResEngine* max_res_engine);
LicenseState license_state_;
// This is the current policy information for this license. This gets updated
// as license renewals occur.
video_widevine_server::sdk::License::Policy policy_;
// This is the license id field from server response. This data gets passed
// back to the server in each renewal request. When we get a renewal response
// from the license server we will get an updated id field.
video_widevine_server::sdk::LicenseIdentification license_id_;
// The server returns the license start time in the license/license renewal
// response based off the request time sent by the client in the
// license request/renewal
int64_t license_start_time_;
int64_t playback_start_time_;
int64_t last_playback_time_;
int64_t last_expiry_time_;
bool last_expiry_time_set_;
// This is used as a reference point for policy management. This value
// represents an offset from license_start_time_. This is used to
// calculate the time where renewal retries should occur.
int64_t next_renewal_time_;
int64_t policy_max_duration_seconds_;
// Used to dispatch CDM events.
CdmSessionId session_id_;
WvCdmEventListener* event_listener_;
scoped_ptr<MaxResEngine> max_res_engine_;
std::map<KeyId, CdmKeyStatus> keys_status_;
scoped_ptr<Clock> clock_;
CORE_DISALLOW_COPY_AND_ASSIGN(PolicyEngine);
};
} // wvcdm
#endif // WVCDM_CORE_POLICY_ENGINE_H_