Files
ce_cdm/cdm/include/content_decryption_module.h
Joey Parrish 66794025d4 Initial source release: v2.0.8-0-679
Change-Id: Idf6316a8faf4b4fdc54265aad12084e5aa60707a
2014-05-20 11:08:09 -07:00

574 lines
20 KiB
C++

// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef WVCDM_CDM_CONTENT_DECRYPTION_MODULE_H_
#define WVCDM_CDM_CONTENT_DECRYPTION_MODULE_H_
#if defined(_MSC_VER)
typedef unsigned char uint8_t;
typedef unsigned int uint32_t;
typedef int int32_t;
typedef __int64 int64_t;
#else
#include <stdint.h>
#endif
// Define CDM_EXPORT so that functionality implemented by the CDM module
// can be exported to consumers.
#if defined(WIN32)
#if defined(CDM_IMPLEMENTATION)
#define CDM_EXPORT __declspec(dllexport)
#else
#define CDM_EXPORT __declspec(dllimport)
#endif // defined(CDM_IMPLEMENTATION)
#else // defined(WIN32)
#if defined(CDM_IMPLEMENTATION)
#define CDM_EXPORT __attribute__((visibility("default")))
#else
#define CDM_EXPORT
#endif
#endif // defined(WIN32)
// The version number must be rolled when the exported functions are updated!
// If the CDM and the adapter use different versions of these functions, the
// adapter will fail to load or crash!
#define INITIALIZE_CDM_MODULE InitializeCdmModule_1
extern "C" {
CDM_EXPORT void INITIALIZE_CDM_MODULE();
CDM_EXPORT void DeinitializeCdmModule();
// Returns a pointer to the requested CDM Host interface upon success.
// Returns NULL if the requested CDM Host interface is not supported.
// The caller should cast the returned pointer to the type matching
// |host_interface_version|.
typedef void* (*GetCdmHostFunc)(int host_interface_version, void* user_data);
// Returns a pointer to the requested CDM upon success.
// Returns NULL if an error occurs or the requested |cdm_interface_version| or
// |key_system| is not supported or another error occurs.
// The caller should cast the returned pointer to the type matching
// |cdm_interface_version|.
// Caller retains ownership of arguments and must call Destroy() on the returned
// object.
CDM_EXPORT void* CreateCdmInstance(
int cdm_interface_version,
const char* key_system, int key_system_size,
GetCdmHostFunc get_cdm_host_func, void* user_data);
CDM_EXPORT int GetCdmVersion();
}
namespace cdm {
class AudioFrames;
class DecryptedBlock;
class VideoFrame;
enum Status {
kSuccess = 0,
kNeedMoreData, // Decoder needs more data to produce a decoded frame/sample.
kNoKey, // The required decryption key is not available.
kSessionError, // Session management error.
kDecryptError, // Decryption failed.
kDecodeError, // Error decoding audio or video.
kRetry, // Buffer temporarily cannot be accepted. Retry after a short delay.
kNeedsDeviceCertificate // Requires Device Certificate for content licensing
};
// This must be consistent with MediaKeyError defined in the
// Encrypted media Extensions (EME) specification: http://goo.gl/3Df8h
enum MediaKeyError {
kUnknownError = 1,
kClientError,
kServiceError,
kOutputError,
kHardwareChangeError,
kDomainError
};
// An input buffer can be split into several continuous subsamples.
// A SubsampleEntry specifies the number of clear and cipher bytes in each
// subsample. For example, the following buffer has three subsamples:
//
// |<----- subsample1 ----->|<----- subsample2 ----->|<----- subsample3 ----->|
// | clear1 | cipher1 | clear2 | cipher2 | clear3 | cipher3 |
//
// For decryption, all of the cipher bytes in a buffer should be concatenated
// (in the subsample order) into a single logical stream. The clear bytes should
// not be considered as part of decryption.
//
// Stream to decrypt: | cipher1 | cipher2 | cipher3 |
// Decrypted stream: | decrypted1| decrypted2 | decrypted3 |
//
// After decryption, the decrypted bytes should be copied over the position
// of the corresponding cipher bytes in the original buffer to form the output
// buffer. Following the above example, the decrypted buffer should be:
//
// |<----- subsample1 ----->|<----- subsample2 ----->|<----- subsample3 ----->|
// | clear1 | decrypted1| clear2 | decrypted2 | clear3 | decrypted3 |
//
struct SubsampleEntry {
SubsampleEntry(int32_t clear_bytes, int32_t cipher_bytes)
: clear_bytes(clear_bytes), cipher_bytes(cipher_bytes) {}
int32_t clear_bytes;
int32_t cipher_bytes;
};
// Represents an input buffer to be decrypted (and possibly decoded). It
// does not own any pointers in this struct.
struct InputBuffer {
InputBuffer()
: data(NULL),
data_size(0),
data_offset(0),
key_id(NULL),
key_id_size(0),
iv(NULL),
iv_size(0),
subsamples(NULL),
num_subsamples(0),
timestamp(0) {}
const uint8_t* data; // Pointer to the beginning of the input data.
int32_t data_size; // Size (in bytes) of |data|.
int32_t data_offset; // Number of bytes to be discarded before decryption.
const uint8_t* key_id; // Key ID to identify the decryption key.
int32_t key_id_size; // Size (in bytes) of |key_id|.
const uint8_t* iv; // Initialization vector.
int32_t iv_size; // Size (in bytes) of |iv|.
const struct SubsampleEntry* subsamples;
int32_t num_subsamples; // Number of subsamples in |subsamples|.
int64_t timestamp; // Presentation timestamp in microseconds.
};
struct AudioDecoderConfig {
enum AudioCodec {
kUnknownAudioCodec = 0,
kCodecVorbis,
kCodecAac
};
AudioDecoderConfig()
: codec(kUnknownAudioCodec),
channel_count(0),
bits_per_channel(0),
samples_per_second(0),
extra_data(NULL),
extra_data_size(0) {}
AudioCodec codec;
int32_t channel_count;
int32_t bits_per_channel;
int32_t samples_per_second;
// Optional byte data required to initialize audio decoders, such as the
// vorbis setup header.
uint8_t* extra_data;
int32_t extra_data_size;
};
// Surface formats based on FOURCC labels, see: http://www.fourcc.org/yuv.php
enum VideoFormat {
kUnknownVideoFormat = 0, // Unknown format value. Used for error reporting.
kYv12, // 12bpp YVU planar 1x1 Y, 2x2 VU samples.
kI420 // 12bpp YVU planar 1x1 Y, 2x2 UV samples.
};
struct Size {
Size() : width(0), height(0) {}
Size(int32_t width, int32_t height) : width(width), height(height) {}
int32_t width;
int32_t height;
};
struct VideoDecoderConfig {
enum VideoCodec {
kUnknownVideoCodec = 0,
kCodecVp8,
kCodecH264
};
enum VideoCodecProfile {
kUnknownVideoCodecProfile = 0,
kVp8ProfileMain,
kH264ProfileBaseline,
kH264ProfileMain,
kH264ProfileExtended,
kH264ProfileHigh,
kH264ProfileHigh10,
kH264ProfileHigh422,
kH264ProfileHigh444Predictive
};
VideoDecoderConfig()
: codec(kUnknownVideoCodec),
profile(kUnknownVideoCodecProfile),
format(kUnknownVideoFormat),
extra_data(NULL),
extra_data_size(0) {}
VideoCodec codec;
VideoCodecProfile profile;
VideoFormat format;
// Width and height of video frame immediately post-decode. Not all pixels
// in this region are valid.
Size coded_size;
// Optional byte data required to initialize video decoders, such as H.264
// AAVC data.
uint8_t* extra_data;
int32_t extra_data_size;
};
enum StreamType {
kStreamTypeAudio = 0,
kStreamTypeVideo = 1
};
// ContentDecryptionModule interface that all CDMs need to implement.
// The interface is versioned for backward compatibility.
// Note: ContentDecryptionModule implementations must use the allocator
// provided in CreateCdmInstance() to allocate any Buffer that needs to
// be passed back to the caller. Implementations must call Buffer::Destroy()
// when a Buffer is created that will never be returned to the caller.
class ContentDecryptionModule_1 {
public:
// Generates a |key_request| given |type| and |init_data|.
//
// Returns kSuccess if the key request was successfully generated, in which
// case the CDM must send the key message by calling Host::SendKeyMessage().
// Returns kSessionError if any error happened, in which case the CDM must
// send a key error by calling Host::SendKeyError().
virtual Status GenerateKeyRequest(
const char* type, int type_size,
const uint8_t* init_data, int init_data_size) = 0;
// Adds the |key| to the CDM to be associated with |key_id|.
//
// Returns kSuccess if the key was successfully added, kSessionError
// otherwise.
virtual Status AddKey(const char* session_id, int session_id_size,
const uint8_t* key, int key_size,
const uint8_t* key_id, int key_id_size) = 0;
// Cancels any pending key request made to the CDM for |session_id|.
//
// Returns kSuccess if all pending key requests for |session_id| were
// successfully canceled or there was no key request to be canceled,
// kSessionError otherwise.
virtual Status CancelKeyRequest(
const char* session_id, int session_id_size) = 0;
// Performs scheduled operation with |context| when the timer fires.
virtual void TimerExpired(void* context) = 0;
// Decrypts the |encrypted_buffer|.
//
// Returns kSuccess if decryption succeeded, in which case the callee
// should have filled the |decrypted_buffer| and passed the ownership of
// |data| in |decrypted_buffer| to the caller.
// Returns kNoKey if the CDM did not have the necessary decryption key
// to decrypt.
// Returns kDecryptError if any other error happened.
// If the return value is not kSuccess, |decrypted_buffer| should be ignored
// by the caller.
virtual Status Decrypt(const InputBuffer& encrypted_buffer,
DecryptedBlock* decrypted_buffer) = 0;
// Initializes the CDM audio decoder with |audio_decoder_config|.
// This function is only needed if DecryptAndDecodeSamples() or
// DecryptDecodeAndRenderSamples() is used. It must be called before either
// of these routines is called.
//
// Returns kSuccess if the |audio_decoder_config| is supported and the CDM
// audio decoder is successfully initialized.
// Returns kSessionError if |audio_decoder_config| is not supported. The CDM
// may still be able to do Decrypt().
//
virtual Status InitializeAudioDecoder(
const AudioDecoderConfig& audio_decoder_config) = 0;
// Initializes the CDM video decoder with |video_decoder_config|.
// This function is only needed if DecryptAndDecodeFrame() or
// DecryptDecodeAndRenderFrame() is used. It must be called before either
// of these routines is called.
//
// Returns kSuccess if the |video_decoder_config| is supported and the CDM
// video decoder is successfully initialized.
// Returns kSessionError if |video_decoder_config| is not supported. The CDM
// may still be able to do Decrypt().
//
virtual Status InitializeVideoDecoder(
const VideoDecoderConfig& video_decoder_config) = 0;
// De-initializes the CDM decoder and sets it to an uninitialized state. The
// caller can initialize the decoder again after this call to re-initialize
// it. This can be used to reconfigure the decoder if the configuration
// changes.
virtual void DeinitializeDecoder(StreamType decoder_type) = 0;
// Resets the CDM decoder to an initialized clean state. All internal buffers
// MUST be flushed.
virtual void ResetDecoder(StreamType decoder_type) = 0;
// Decrypts the |encrypted_buffer| and decodes the decrypted buffer into a
// |video_frame|. Upon end-of-stream, the caller should call this function
// repeatedly with empty |encrypted_buffer| (|data| == NULL) until only empty
// |video_frame| (|format| == kEmptyVideoFrame) is produced.
//
// Returns kSuccess if decryption and decoding both succeeded, in which case
// the callee will have filled the |video_frame| and passed the ownership of
// |frame_buffer| in |video_frame| to the caller.
// Returns kNoKey if the CDM did not have the necessary decryption key
// to decrypt.
// Returns kNeedMoreData if more data was needed by the decoder to generate
// a decoded frame (e.g. during initialization and end-of-stream).
// Returns kDecryptError if any decryption error happened.
// Returns kDecodeError if any decoding error happened.
// If the return value is not kSuccess, |video_frame| should be ignored by
// the caller.
virtual Status DecryptAndDecodeFrame(const InputBuffer& encrypted_buffer,
VideoFrame* video_frame) = 0;
// Decrypts the |encrypted_buffer| and decodes the decrypted buffer into
// |audio_frames|. Upon end-of-stream, the caller should call this function
// repeatedly with empty |encrypted_buffer| (|data| == NULL) until only empty
// |audio_frames| is produced.
//
// Returns kSuccess if decryption and decoding both succeeded, in which case
// the callee will have filled |audio_frames| and passed the ownership of
// |data| in |audio_frames| to the caller.
// Returns kNoKey if the CDM did not have the necessary decryption key
// to decrypt.
// Returns kNeedMoreData if more data was needed by the decoder to generate
// audio samples (e.g. during initialization and end-of-stream).
// Returns kDecryptError if any decryption error happened.
// Returns kDecodeError if any decoding error happened.
// If the return value is not kSuccess, |audio_frames| should be ignored by
// the caller.
virtual Status DecryptAndDecodeSamples(const InputBuffer& encrypted_buffer,
AudioFrames* audio_frames) = 0;
// Decrypts the |encrypted_buffer|, decodes the decrypted buffer into a
// video frame, and passes the frame to the rendering FW/HW. No data
// is returned.
//
// Returns kSuccess if decryption, decoding, and rendering all succeeded.
// Returns kNoKey if the CDM did not have the necessary decryption key
// to decrypt.
// Returns kRetry if |encrypted_buffer| cannot be accepted (e.g, video
// pipeline is full). Caller should retry after a short delay.
// Returns kDecryptError if any decryption error happened.
// Returns kDecodeError if any decoding error happened.
// If the return value is not kSuccess, |video_frame| should be ignored by
// the caller.
virtual Status DecryptDecodeAndRenderFrame(
const InputBuffer& encrypted_buffer) = 0;
// Decrypts the |encrypted_buffer|, decodes the decrypted buffer into
// audio frames, and passes the samples to the rendering FW/HW. No
// data is returned.
//
// Returns kSuccess if decryption, decoding, and rendering all succeeded.
// Returns kNoKey if the CDM did not have the necessary decryption key
// to decrypt.
// Returns kRetry if |encrypted_buffer| cannot be accepted (e.g., audio
// pipeline is full). Caller should retry after a short delay.
// Returns kDecryptError if any decryption error happened.
// Returns kDecodeError if any decoding error happened.
// If the return value is not kSuccess or kRetry, the audiostream has failed
// and should be reset.
virtual Status DecryptDecodeAndRenderSamples(
const InputBuffer& encrypted_buffer) = 0;
// Destroys the object in the same context as it was created.
virtual void Destroy() = 0;
// Provisioning related methods
virtual Status GetProvisioningRequest(
std::string* request, std::string* default_url) = 0;
virtual cdm::Status HandleProvisioningResponse(
std::string& response) = 0;
protected:
ContentDecryptionModule_1() {}
virtual ~ContentDecryptionModule_1() {}
};
const int kWidevineCdmInterfaceVersion_1 = 1002;
typedef ContentDecryptionModule_1 ContentDecryptionModule;
const int kCdmInterfaceVersion = kWidevineCdmInterfaceVersion_1;
// Represents a buffer created by Allocator implementations.
class Buffer {
public:
// Destroys the buffer in the same context as it was created.
virtual void Destroy() = 0;
virtual int32_t Capacity() const = 0;
virtual uint8_t* Data() = 0;
virtual void SetSize(int32_t size) = 0;
virtual int32_t Size() const = 0;
protected:
Buffer() {}
virtual ~Buffer() {}
private:
Buffer(const Buffer&);
void operator=(const Buffer&);
};
// Host interface that the CDM can call into to access browser side services.
// Host interfaces are versioned for backward compatibility. CDM should use
// HostFactory object to request a Host interface of a particular version.
class Host_1 {
public:
// Returns a Buffer* containing non-zero members upon success, or NULL on
// failure. The caller owns the Buffer* after this call. The buffer is not
// guaranteed to be zero initialized. The capacity of the allocated Buffer
// is guaranteed to be not less than |capacity|.
virtual Buffer* Allocate(int32_t capacity) = 0;
// Requests the host to call ContentDecryptionModule::TimerExpired() in
// |delay_ms| from now with |context|.
virtual void SetTimer(int64_t delay_ms, void* context) = 0;
// Returns the current epoch wall time in seconds.
virtual double GetCurrentWallTimeInSeconds() = 0;
// Sends a keymessage event to the application.
// Length parameters should not include null termination.
virtual void SendKeyMessage(
const char* session_id, int32_t session_id_length,
const char* message, int32_t message_length,
const char* default_url, int32_t default_url_length) = 0;
// Sends a keyerror event to the application.
// |session_id_length| should not include null termination.
virtual void SendKeyError(const char* session_id,
int32_t session_id_length,
MediaKeyError error_code,
uint32_t system_code) = 0;
// Get private data from the host. This function is limited to internal use.
typedef const void* (*GetPrivateInterface)(const char* interface_name);
virtual void GetPrivateData(int32_t* instance,
GetPrivateInterface* get_interface) = 0;
//Version 1.3
// These Virtual member functions extend the cdm::Host interface to allow
// the sharing for platform specific information, between the cdm::Host and
// the CDM.
virtual int GetPlatformString(const std::string& name,
std::string* value) = 0;
virtual int SetPlatformString(const std::string& name,
const std::string& value) = 0;
virtual int PersistPlatformString(const std::string& name,
const std::string& value) = 0;
virtual int GetPlatformByteArray(const std::string& name,
std::vector<uint8_t>* value) = 0;
virtual int SetPlatformByteArray(const std::string& name,
const std::vector<uint8_t>& value) = 0;
virtual int PersistPlatformByteArray(const std::string& name,
const std::vector<uint8_t>& value) = 0;
protected:
Host_1() {}
virtual ~Host_1() {}
};
const int kWidevineHostInterfaceVersion_1 = 1002;
typedef Host_1 Host;
const int kHostInterfaceVersion = kWidevineHostInterfaceVersion_1;
// Represents a decrypted block that has not been decoded.
class DecryptedBlock {
public:
virtual void SetDecryptedBuffer(Buffer* buffer) = 0;
virtual Buffer* DecryptedBuffer() = 0;
virtual void SetTimestamp(int64_t timestamp) = 0;
virtual int64_t Timestamp() const = 0;
protected:
DecryptedBlock() {}
virtual ~DecryptedBlock() {}
};
class VideoFrame {
public:
enum VideoPlane {
kYPlane = 0,
kUPlane = 1,
kVPlane = 2,
kMaxPlanes = 3,
};
virtual void SetFormat(VideoFormat format) = 0;
virtual VideoFormat Format() const = 0;
virtual void SetSize(cdm::Size size) = 0;
virtual cdm::Size Size() const = 0;
virtual void SetFrameBuffer(Buffer* frame_buffer) = 0;
virtual Buffer* FrameBuffer() = 0;
virtual void SetPlaneOffset(VideoPlane plane, int32_t offset) = 0;
virtual int32_t PlaneOffset(VideoPlane plane) = 0;
virtual void SetStride(VideoPlane plane, int32_t stride) = 0;
virtual int32_t Stride(VideoPlane plane) = 0;
virtual void SetTimestamp(int64_t timestamp) = 0;
virtual int64_t Timestamp() const = 0;
protected:
VideoFrame() {}
virtual ~VideoFrame() {}
};
// Represents decrypted and decoded audio frames. AudioFrames can contain
// multiple audio output buffers, which are serialized into this format:
//
// |<------------------- serialized audio buffer ------------------->|
// | int64_t timestamp | int64_t length | length bytes of audio data |
//
// For example, with three audio output buffers, the AudioFrames will look
// like this:
//
// |<----------------- AudioFrames ------------------>|
// | audio buffer 0 | audio buffer 1 | audio buffer 2 |
class AudioFrames {
public:
virtual void SetFrameBuffer(Buffer* buffer) = 0;
virtual Buffer* FrameBuffer() = 0;
protected:
AudioFrames() {}
virtual ~AudioFrames() {}
};
} // namespace cdm
#endif // WVCDM_CDM_CONTENT_DECRYPTION_MODULE_H_