191 lines
6.8 KiB
C++
191 lines
6.8 KiB
C++
// Copyright 2018 Google LLC. All Rights Reserved. This file and proprietary
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// source code may only be used and distributed under the Widevine Master
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// License Agreement.
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#ifndef WVCDM_CORE_POLICY_ENGINE_H_
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#define WVCDM_CORE_POLICY_ENGINE_H_
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#include <map>
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#include <memory>
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#include <string>
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#include "clock.h"
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#include "disallow_copy_and_assign.h"
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#include "license_key_status.h"
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#include "license_protocol.pb.h"
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#include "wv_cdm_types.h"
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namespace wvcdm {
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using video_widevine::LicenseIdentification;
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using video_widevine::WidevinePsshData_EntitledKey;
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class Clock;
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class CryptoSession;
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class PolicyTimers;
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class WvCdmEventListener;
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// This acts as an oracle that basically says "Yes(true) you may still decrypt
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// or no(false) you may not decrypt this data anymore."
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class PolicyEngine {
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public:
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PolicyEngine(CdmSessionId session_id, WvCdmEventListener* event_listener,
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CryptoSession* crypto_session);
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virtual ~PolicyEngine();
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// The value returned should be taken as a hint rather than an absolute
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// status. It is computed during the last call to either SetLicense/
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// UpdateLicense/OnTimerEvent/BeginDecryption and may be out of sync
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// depending on the amount of time elapsed. The current decryption
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// status is not calculated to avoid overhead in the decryption path.
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virtual bool CanDecryptContent(const KeyId& key_id);
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// Returns the current CdmKeyStatus for the given key, or
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// kKeyStatusKeyUnknown if the key is not found. This is useful for finding
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// out why a key is not usable.
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virtual CdmKeyStatus GetKeyStatus(const KeyId& key_id);
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// Verifies whether the policy allows use of the specified key of
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// a given security level for content decryption.
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virtual bool CanUseKeyForSecurityLevel(const KeyId& key_id);
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// OnTimerEvent is called when a timer fires. It notifies the Policy Engine
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// that the timer has fired and dispatches the relevant events through
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// |event_listener_|.
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virtual void OnTimerEvent();
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// SetLicense is used in handling the initial license response. It stores
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// an exact copy of the policy information stored in the license.
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// The license state transitions to kLicenseStateCanPlay if the license
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// permits playback.
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virtual void SetLicense(const video_widevine::License& license,
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bool supports_core_messages);
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// Used to update the currently loaded entitled content keys.
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virtual void SetEntitledLicenseKeys(
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const std::vector<WidevinePsshData_EntitledKey>& entitled_keys);
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// SetLicenseForRelease is used when releasing a license. The keys in this
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// license will be ignored, and any old keys will be expired.
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virtual void SetLicenseForRelease(const video_widevine::License& license,
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bool supports_core_messages);
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// Call this on first decrypt to set the start of playback.
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virtual bool BeginDecryption(void);
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// Call this periodically to update the most recent playback time.
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virtual void DecryptionEvent(void);
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// UpdateLicense is used in handling a license response for a renewal request.
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// The response may only contain any policy fields that have changed. In this
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// case an exact copy is not what we want to happen. We also will receive an
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// updated license_start_time from the server. The license will transition to
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// kLicenseStateCanPlay if the license permits playback.
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virtual void UpdateLicense(const video_widevine::License& license);
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// Used for notifying the Policy Engine of resolution changes
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virtual void NotifyResolution(uint32_t width, uint32_t height);
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virtual void NotifySessionExpiration();
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virtual CdmResponseType Query(CdmQueryMap* query_response);
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virtual CdmResponseType QueryKeyAllowedUsage(const KeyId& key_id,
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CdmKeyAllowedUsage* key_usage);
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virtual const LicenseIdentification& license_id() { return license_id_; }
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bool GetSecondsSinceStarted(int64_t* seconds_since_started);
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bool GetSecondsSinceLastPlayed(int64_t* seconds_since_started);
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// For offline save and restore
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int64_t GetPlaybackStartTime();
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int64_t GetLastPlaybackTime();
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int64_t GetGracePeriodEndTime();
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void RestorePlaybackTimes(int64_t playback_start_time,
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int64_t last_playback_time,
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int64_t grace_period_end_time);
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bool IsLicenseForFuture() { return license_state_ == kLicenseStatePending; }
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bool HasLicenseOrRentalOrPlaybackDurationExpired(int64_t current_time);
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int64_t GetLicenseOrRentalOrPlaybackDurationRemaining();
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bool CanRenew() const;
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bool IsSufficientOutputProtection(const KeyId& key_id) {
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return license_keys_->MeetsConstraints(key_id);
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}
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private:
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friend class PolicyEngineTest;
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friend class PolicyEngineConstraintsTest;
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void InitDevice(CryptoSession* crypto_session);
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void SetDeviceResolution(uint32_t width, uint32_t height);
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void CheckDeviceHdcpStatusOnTimer(int64_t current_time);
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void CheckDeviceHdcpStatus();
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typedef enum {
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kLicenseStateInitial,
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kLicenseStatePending, // if license is issued for sometime in the future
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kLicenseStateCanPlay,
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kLicenseStateNeedRenewal,
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kLicenseStateWaitingLicenseUpdate,
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kLicenseStateExpired
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} LicenseState;
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// Notifies updates in keys information and fire OnKeysChange event if
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// key changes.
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void NotifyKeysChange(CdmKeyStatus new_status);
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// Notifies updates in expiry time and fire OnExpirationUpdate event if
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// expiry time changes.
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void NotifyExpirationUpdate(int64_t current_time);
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void UpdateRenewalRequest(int64_t current_time);
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int64_t GetCurrentTime();
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// Test only methods
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// set_clock alters ownership of the passed-in pointer.
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void set_clock(Clock* clock);
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void SetSecurityLevelForTest(CdmSecurityLevel security_level);
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LicenseState license_state_;
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// This is the license id field from server response. This data gets passed
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// back to the server in each renewal request. When we get a renewal response
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// from the license server we will get an updated id field.
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video_widevine::LicenseIdentification license_id_;
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// to assist in clock rollback checks
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int64_t last_recorded_current_time_;
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// Used to dispatch CDM events.
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CdmSessionId session_id_;
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WvCdmEventListener* event_listener_;
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// Keys associated with license - holds allowed usage, usage constraints,
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// and current status (CdmKeyStatus)
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std::unique_ptr<LicenseKeys> license_keys_;
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// This is the current policy information for this license. This gets updated
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// as license renewals occur.
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video_widevine::License::Policy policy_;
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// Device checks
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int64_t next_device_check_;
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uint32_t current_resolution_;
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CryptoSession* crypto_session_;
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std::unique_ptr<PolicyTimers> policy_timers_;
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std::unique_ptr<Clock> clock_;
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CORE_DISALLOW_COPY_AND_ASSIGN(PolicyEngine);
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};
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} // namespace wvcdm
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#endif // WVCDM_CORE_POLICY_ENGINE_H_
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