Files
media_cas_client/plugin/include/policy_engine.h
Lu Chen 5f209e6980 V18.4.0 CAS plugin
Note that this version does not have Widevine Provisioning 4.0 support.
It is only suitable for device upgrades. A new patch with provisioning
4.0 support will be made later.
2024-02-22 13:45:32 -08:00

215 lines
7.8 KiB
C++

// Copyright 2018 Google LLC. All Rights Reserved. This file and proprietary
// source code may only be used and distributed under the Widevine Master
// License Agreement.
#ifndef WIDEVINE_CAS_POLICY_ENGINE_H_
#define WIDEVINE_CAS_POLICY_ENGINE_H_
#include <map>
#include <memory>
#include <string>
#include "cas_util.h"
#include "clock.h"
#include "crypto_session.h"
#include "license_key_status.h"
#include "license_protocol.pb.h"
#include "timer.h"
namespace wvcas {
// This acts as an oracle that basically says "Yes(true) you may still decrypt
// or no(false) you may not decrypt this data anymore."
// TODO(jfore): Just pass in a function object? OnTimerEvent can be a
class PolicyEngine : public wvutil::TimerHandler {
typedef enum {
kLicenseStateInitial,
kLicenseStatePending, // if license is issued for sometime in the future
kLicenseStateCanPlay,
kLicenseStateNeedRenewal,
kLicenseStateWaitingLicenseUpdate,
kLicenseStateExpired
} LicenseState;
public:
// The default constructor.
PolicyEngine() {}
virtual ~PolicyEngine() {}
virtual void initialize(std::shared_ptr<CryptoSession> crypto_session,
CasEventListener* event_listener) {
license_keys_ = CreateLicenseKeys();
clock_ = CreateClock();
event_listener_ = event_listener;
crypto_session_ = crypto_session;
}
// The value returned should be taken as a hint rather than an absolute
// status. It is computed during the last call to either SetLicense/
// UpdateLicense/OnTimerEvent/BeginDecryption and may be out of sync
// depending on the amount of time elapsed. The current decryption
// status is not calculated to avoid overhead in the decryption path.
virtual bool CanDecryptContent(const KeyId& key_id) const;
// The value returned indicates if a license renewal is allowed under the
// current policy.
virtual bool CanRenew() const { return policy_.can_renew(); }
// The value returned indicates if the license is persisted to non-volatile
// storage for offline use.
virtual bool CanPersist() const { return policy_.can_persist(); }
// The value returned indicates whether or not the client id should be
// included in renewal requests.
virtual bool always_include_client_id() const {
return policy_.always_include_client_id();
}
// The value returned is the current license id.
virtual const video_widevine::LicenseIdentification& license_id() const {
return license_id_;
}
virtual const std::string& renewal_server_url() const {
return policy_.renewal_server_url();
}
// SetLicense is used in handling the initial license response. It stores
// an exact copy of the policy information stored in the license.
// The license state transitions to kLicenseStateCanPlay if the license
// permits playback.
virtual void SetLicense(const video_widevine::License& license);
// UpdateLicense is used in handling a license response for a renewal request.
// The response may only contain any policy fields that have changed. In this
// case an exact copy is not what we want to happen. We also will receive an
// updated license_start_time from the server. The license will transition to
// kLicenseStateCanPlay if the license permits playback.
virtual void UpdateLicense(const video_widevine::License& license);
// Call this on first decrypt to set the start of playback.
virtual void BeginDecryption(void);
// OnTimerEvent is called when a timer fires. It notifies the Policy Engine
// that the timer has fired and dispatches the relevant events through
// |event_listener_|.
virtual void OnTimerEvent() override;
// Used to update the currently loaded entitled content keys.
virtual void SetEntitledLicenseKeys(
const std::vector<WidevinePsshData_EntitledKey>& entitled_keys);
// Used to query if the current license state is expired.
virtual bool IsExpired() const {
return license_state_ == kLicenseStateExpired;
}
// for offline save and restore
int64_t GetPlaybackStartTime() const { return playback_start_time_; }
int64_t GetLastPlaybackTime() const { return last_playback_time_; }
int64_t GetGracePeriodEndTime() const { return grace_period_end_time_; }
void RestorePlaybackTimes(int64_t playback_start_time,
int64_t last_playback_time,
int64_t grace_period_end_time);
PolicyEngine(const PolicyEngine&) = delete;
PolicyEngine& operator=(const PolicyEngine&) = delete;
private:
// Notifies updates in keys information and fire OnKeysChange event if
// key changes.
void NotifyKeysChange(KeyStatus new_status);
void NotifyLicenseExpired(LicenseState key_status);
bool HasLicenseOrPlaybackDurationExpired(int64_t current_time);
// Notifies updates in expiry time and fire OnExpirationUpdate event if
// expiry time changes.
void NotifyExpirationUpdate(int64_t current_time);
// Notify listeners of the current renewal url.
void NotifyRenewalServerUpdate();
// Guard against clock rollbacks
int64_t GetCurrentTime();
LicenseState license_state_ = kLicenseStateInitial;
void CheckDeviceHdcpStatus();
// Gets the clock time that the license expires based on whether we have
// started playing. This takes into account GetHardLicenseExpiryTime.
int64_t GetExpiryTime(int64_t current_time,
bool ignore_soft_enforce_playback_duration);
void CheckDeviceHdcpStatusOnTimer(int64_t current_time);
bool HasPlaybackStarted(int64_t current_time) {
if (playback_start_time_ == 0) return false;
const int64_t playback_time = current_time - playback_start_time_;
return playback_time >= policy_.play_start_grace_period_seconds();
}
// Gets the clock time that the rental duration will expire, using the license
// duration if one is not present.
int64_t GetRentalExpiryTime();
// Gets the clock time that the license expires. This is the hard limit that
// all license types must obey at all times.
int64_t GetHardLicenseExpiryTime();
bool HasRenewalDelayExpired(int64_t current_time);
bool HasRenewalRetryIntervalExpired(int64_t current_time);
void UpdateRenewalRequest(int64_t current_time);
virtual std::unique_ptr<wvcas::LicenseKeys> CreateLicenseKeys();
virtual std::unique_ptr<wvutil::Clock> CreateClock();
// This is the current policy information for this license. This gets updated
// as license renewals occur.
video_widevine::License::Policy policy_;
// This is the license id field from server response. This data gets passed
// back to the server in each renewal request. When we get a renewal response
// from the license server we will get an updated id field.
video_widevine::LicenseIdentification license_id_;
// The server returns the license start time in the license/license renewal
// response based off the request time sent by the client in the
// license request/renewal
int64_t license_start_time_ = 0;
int64_t playback_start_time_ = 0;
int64_t last_playback_time_ = 0;
int64_t grace_period_end_time_ = 0;
bool last_expiry_time_set_ = false;
bool was_expired_on_load_ = false;
// This is used as a reference point for policy management. This value
// represents an offset from license_start_time_. This is used to
// calculate the time where renewal retries should occur.
int64_t next_renewal_time_ = 0;
CasEventListener* event_listener_ = nullptr;
// Keys associated with license - holds allowed usage, usage constraints,
// and current status (KeyStatus)
std::unique_ptr<LicenseKeys> license_keys_;
std::unique_ptr<wvutil::Clock> clock_;
// to assist in clock rollback checks
int64_t last_recorded_current_time_ = 0;
int64_t last_expiry_time_ = 0;
int64_t next_device_check_ = 0;
std::shared_ptr<wvcas::CryptoSession> crypto_session_;
uint32_t current_resolution_ = 0;
std::string renewal_server_url_;
};
} // namespace wvcas
#endif // WIDEVINE_CAS_POLICY_ENGINE_H_