492 lines
18 KiB
C++
492 lines
18 KiB
C++
// Protocol Buffers - Google's data interchange format
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// Copyright 2008 Google Inc. All rights reserved.
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// https://developers.google.com/protocol-buffers/
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived from
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// this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// This file defines an Arena allocator for better allocation performance.
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#ifndef GOOGLE_PROTOBUF_ARENA_IMPL_H__
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#define GOOGLE_PROTOBUF_ARENA_IMPL_H__
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#include <atomic>
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#include <limits>
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#include <google/protobuf/stubs/common.h>
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#include <google/protobuf/stubs/logging.h>
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#ifdef ADDRESS_SANITIZER
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#include <sanitizer/asan_interface.h>
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#endif // ADDRESS_SANITIZER
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#include <google/protobuf/port_def.inc>
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namespace google {
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namespace protobuf {
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struct ArenaOptions;
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namespace internal {
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inline size_t AlignUpTo8(size_t n) {
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// Align n to next multiple of 8 (from Hacker's Delight, Chapter 3.)
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return (n + 7) & static_cast<size_t>(-8);
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}
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using LifecycleIdAtomic = uint64_t;
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void PROTOBUF_EXPORT ArenaFree(void* object, size_t size);
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// MetricsCollector collects stats for a particular arena.
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class PROTOBUF_EXPORT ArenaMetricsCollector {
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public:
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virtual ~ArenaMetricsCollector();
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// Invoked when the arena is about to be destroyed. This method will
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// typically finalize any metric collection and delete the collector.
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// space_allocated is the space used by the arena.
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virtual void OnDestroy(uint64 space_allocated) = 0;
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// OnReset() is called when the associated arena is reset.
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// space_allocated is the space used by the arena just before the reset.
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virtual void OnReset(uint64 space_allocated) = 0;
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// Does OnAlloc() need to be called? If false, metric collection overhead
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// will be reduced since we will not do extra work per allocation.
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virtual bool RecordAllocs() = 0;
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// OnAlloc is called when an allocation happens.
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// type_info is promised to be static - its lifetime extends to
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// match program's lifetime (It is given by typeid operator).
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// Note: typeid(void) will be passed as allocated_type every time we
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// intentionally want to avoid monitoring an allocation. (i.e. internal
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// allocations for managing the arena)
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virtual void OnAlloc(const std::type_info* allocated_type,
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uint64 alloc_size) = 0;
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};
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class ArenaImpl;
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// A thread-unsafe Arena that can only be used within its owning thread.
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class PROTOBUF_EXPORT SerialArena {
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public:
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// Blocks are variable length malloc-ed objects. The following structure
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// describes the common header for all blocks.
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class PROTOBUF_EXPORT Block {
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public:
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Block(size_t size, Block* next, bool special, bool user_owned)
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: next_and_bits_(reinterpret_cast<uintptr_t>(next) | (special ? 1 : 0) |
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(user_owned ? 2 : 0)),
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pos_(kBlockHeaderSize),
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size_(size) {
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GOOGLE_DCHECK_EQ(reinterpret_cast<uintptr_t>(next) & 3, 0u);
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}
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char* Pointer(size_t n) {
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GOOGLE_DCHECK(n <= size_);
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return reinterpret_cast<char*>(this) + n;
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}
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// One of the blocks may be special. This is either a user-supplied
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// initial block, or a block we created at startup to hold Options info.
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// A special block is not deleted by Reset.
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bool special() const { return (next_and_bits_ & 1) != 0; }
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// Whether or not this current block is owned by the user.
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// Only special blocks can be user_owned.
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bool user_owned() const { return (next_and_bits_ & 2) != 0; }
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Block* next() const {
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const uintptr_t bottom_bits = 3;
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return reinterpret_cast<Block*>(next_and_bits_ & ~bottom_bits);
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}
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void clear_next() {
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next_and_bits_ &= 3; // Set next to nullptr, preserve bottom bits.
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}
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size_t pos() const { return pos_; }
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size_t size() const { return size_; }
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void set_pos(size_t pos) { pos_ = pos; }
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private:
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// Holds pointer to next block for this thread + special/user_owned bits.
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uintptr_t next_and_bits_;
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size_t pos_;
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size_t size_;
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// data follows
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};
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// The allocate/free methods here are a little strange, since SerialArena is
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// allocated inside a Block which it also manages. This is to avoid doing
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// an extra allocation for the SerialArena itself.
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// Creates a new SerialArena inside Block* and returns it.
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static SerialArena* New(Block* b, void* owner, ArenaImpl* arena);
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void CleanupList();
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uint64 SpaceUsed() const;
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bool HasSpace(size_t n) { return n <= static_cast<size_t>(limit_ - ptr_); }
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void* AllocateAligned(size_t n) {
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GOOGLE_DCHECK_EQ(internal::AlignUpTo8(n), n); // Must be already aligned.
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GOOGLE_DCHECK_GE(limit_, ptr_);
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if (PROTOBUF_PREDICT_FALSE(!HasSpace(n))) {
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return AllocateAlignedFallback(n);
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}
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void* ret = ptr_;
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ptr_ += n;
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#ifdef ADDRESS_SANITIZER
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ASAN_UNPOISON_MEMORY_REGION(ret, n);
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#endif // ADDRESS_SANITIZER
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return ret;
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}
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// Allocate space if the current region provides enough space.
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bool MaybeAllocateAligned(size_t n, void** out) {
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GOOGLE_DCHECK_EQ(internal::AlignUpTo8(n), n); // Must be already aligned.
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GOOGLE_DCHECK_GE(limit_, ptr_);
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if (PROTOBUF_PREDICT_FALSE(!HasSpace(n))) return false;
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void* ret = ptr_;
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ptr_ += n;
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#ifdef ADDRESS_SANITIZER
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ASAN_UNPOISON_MEMORY_REGION(ret, n);
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#endif // ADDRESS_SANITIZER
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*out = ret;
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return true;
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}
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void AddCleanup(void* elem, void (*cleanup)(void*)) {
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if (PROTOBUF_PREDICT_FALSE(cleanup_ptr_ == cleanup_limit_)) {
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AddCleanupFallback(elem, cleanup);
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return;
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}
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cleanup_ptr_->elem = elem;
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cleanup_ptr_->cleanup = cleanup;
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cleanup_ptr_++;
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}
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void* AllocateAlignedAndAddCleanup(size_t n, void (*cleanup)(void*)) {
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void* ret = AllocateAligned(n);
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AddCleanup(ret, cleanup);
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return ret;
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}
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Block* head() const { return head_; }
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void* owner() const { return owner_; }
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SerialArena* next() const { return next_; }
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void set_next(SerialArena* next) { next_ = next; }
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static Block* NewBlock(Block* last_block, size_t min_bytes, ArenaImpl* arena);
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private:
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// Node contains the ptr of the object to be cleaned up and the associated
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// cleanup function ptr.
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struct CleanupNode {
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void* elem; // Pointer to the object to be cleaned up.
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void (*cleanup)(void*); // Function pointer to the destructor or deleter.
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};
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// Cleanup uses a chunked linked list, to reduce pointer chasing.
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struct CleanupChunk {
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static size_t SizeOf(size_t i) {
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return sizeof(CleanupChunk) + (sizeof(CleanupNode) * (i - 1));
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}
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size_t size; // Total elements in the list.
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CleanupChunk* next; // Next node in the list.
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CleanupNode nodes[1]; // True length is |size|.
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};
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ArenaImpl* arena_; // Containing arena.
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void* owner_; // &ThreadCache of this thread;
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Block* head_; // Head of linked list of blocks.
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CleanupChunk* cleanup_; // Head of cleanup list.
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SerialArena* next_; // Next SerialArena in this linked list.
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// Next pointer to allocate from. Always 8-byte aligned. Points inside
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// head_ (and head_->pos will always be non-canonical). We keep these
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// here to reduce indirection.
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char* ptr_;
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char* limit_;
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// Next CleanupList members to append to. These point inside cleanup_.
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CleanupNode* cleanup_ptr_;
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CleanupNode* cleanup_limit_;
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void* AllocateAlignedFallback(size_t n);
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void AddCleanupFallback(void* elem, void (*cleanup)(void*));
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void CleanupListFallback();
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public:
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static constexpr size_t kBlockHeaderSize =
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(sizeof(Block) + 7) & static_cast<size_t>(-8);
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};
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// This class provides the core Arena memory allocation library. Different
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// implementations only need to implement the public interface below.
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// Arena is not a template type as that would only be useful if all protos
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// in turn would be templates, which will/cannot happen. However separating
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// the memory allocation part from the cruft of the API users expect we can
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// use #ifdef the select the best implementation based on hardware / OS.
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class PROTOBUF_EXPORT ArenaImpl {
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public:
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static const size_t kDefaultStartBlockSize = 256;
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static const size_t kDefaultMaxBlockSize = 8192;
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ArenaImpl() { Init(false); }
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ArenaImpl(char* mem, size_t size) {
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GOOGLE_DCHECK_EQ(reinterpret_cast<uintptr_t>(mem) & 7, 0u);
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Init(false);
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// Ignore initial block if it is too small.
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if (mem != nullptr && size >= kBlockHeaderSize + kSerialArenaSize) {
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SetInitialBlock(new (mem) SerialArena::Block(size, nullptr, true, true));
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}
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}
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explicit ArenaImpl(const ArenaOptions& options);
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// Destructor deletes all owned heap allocated objects, and destructs objects
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// that have non-trivial destructors, except for proto2 message objects whose
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// destructors can be skipped. Also, frees all blocks except the initial block
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// if it was passed in.
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~ArenaImpl();
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uint64 Reset();
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uint64 SpaceAllocated() const;
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uint64 SpaceUsed() const;
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void* AllocateAligned(size_t n) {
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SerialArena* arena;
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if (PROTOBUF_PREDICT_TRUE(GetSerialArenaFast(&arena))) {
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return arena->AllocateAligned(n);
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} else {
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return AllocateAlignedFallback(n);
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}
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}
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// This function allocates n bytes if the common happy case is true and
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// returns true. Otherwise does nothing and returns false. This strange
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// semantics is necessary to allow callers to program functions that only
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// have fallback function calls in tail position. This substantially improves
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// code for the happy path.
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PROTOBUF_ALWAYS_INLINE bool MaybeAllocateAligned(size_t n, void** out) {
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SerialArena* a;
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if (PROTOBUF_PREDICT_TRUE(GetSerialArenaFromThreadCache(&a))) {
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return a->MaybeAllocateAligned(n, out);
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}
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return false;
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}
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void* AllocateAlignedAndAddCleanup(size_t n, void (*cleanup)(void*));
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// Add object pointer and cleanup function pointer to the list.
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void AddCleanup(void* elem, void (*cleanup)(void*));
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inline void RecordAlloc(const std::type_info* allocated_type,
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size_t n) const {
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if (PROTOBUF_PREDICT_FALSE(record_allocs())) {
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options_->metrics_collector->OnAlloc(allocated_type, n);
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}
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}
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std::pair<void*, size_t> NewBuffer(size_t last_size, size_t min_bytes);
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private:
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// Pointer to a linked list of SerialArena.
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std::atomic<SerialArena*> threads_;
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std::atomic<SerialArena*> hint_; // Fast thread-local block access
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std::atomic<size_t> space_allocated_; // Total size of all allocated blocks.
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// Unique for each arena. Changes on Reset().
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// Least-significant-bit is 1 iff allocations should be recorded.
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uint64 lifecycle_id_;
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struct Options {
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size_t start_block_size;
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size_t max_block_size;
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void* (*block_alloc)(size_t);
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void (*block_dealloc)(void*, size_t);
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ArenaMetricsCollector* metrics_collector;
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};
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Options* options_ = nullptr;
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void* AllocateAlignedFallback(size_t n);
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void* AllocateAlignedAndAddCleanupFallback(size_t n, void (*cleanup)(void*));
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void AddCleanupFallback(void* elem, void (*cleanup)(void*));
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void Init(bool record_allocs);
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void SetInitialBlock(
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SerialArena::Block* block); // Can be called right after Init()
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// Return true iff allocations should be recorded in a metrics collector.
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inline bool record_allocs() const { return lifecycle_id_ & 1; }
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// Invoke fn(b) for every Block* b.
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template <typename Functor>
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void PerBlock(Functor fn) {
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// By omitting an Acquire barrier we ensure that any user code that doesn't
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// properly synchronize Reset() or the destructor will throw a TSAN warning.
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SerialArena* serial = threads_.load(std::memory_order_relaxed);
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while (serial) {
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// fn() may delete blocks and arenas, so fetch next pointers before fn();
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SerialArena* cur = serial;
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serial = serial->next();
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for (auto* block = cur->head(); block != nullptr;) {
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auto* b = block;
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block = b->next();
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fn(b);
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}
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}
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}
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// Delete or Destruct all objects owned by the arena.
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void CleanupList();
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inline void CacheSerialArena(SerialArena* serial) {
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thread_cache().last_serial_arena = serial;
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thread_cache().last_lifecycle_id_seen = lifecycle_id_;
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// TODO(haberman): evaluate whether we would gain efficiency by getting rid
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// of hint_. It's the only write we do to ArenaImpl in the allocation path,
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// which will dirty the cache line.
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hint_.store(serial, std::memory_order_release);
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}
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PROTOBUF_ALWAYS_INLINE bool GetSerialArenaFast(SerialArena** arena) {
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if (GetSerialArenaFromThreadCache(arena)) return true;
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// Check whether we own the last accessed SerialArena on this arena. This
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// fast path optimizes the case where a single thread uses multiple arenas.
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ThreadCache* tc = &thread_cache();
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SerialArena* serial = hint_.load(std::memory_order_acquire);
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if (PROTOBUF_PREDICT_TRUE(serial != NULL && serial->owner() == tc)) {
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*arena = serial;
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return true;
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}
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return false;
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}
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PROTOBUF_ALWAYS_INLINE bool GetSerialArenaFromThreadCache(
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SerialArena** arena) {
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// If this thread already owns a block in this arena then try to use that.
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// This fast path optimizes the case where multiple threads allocate from
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// the same arena.
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ThreadCache* tc = &thread_cache();
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if (PROTOBUF_PREDICT_TRUE(tc->last_lifecycle_id_seen == lifecycle_id_)) {
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*arena = tc->last_serial_arena;
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return true;
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}
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return false;
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}
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SerialArena* GetSerialArenaFallback(void* me);
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#ifdef _MSC_VER
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#pragma warning(disable : 4324)
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#endif
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struct alignas(64) ThreadCache {
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#if defined(GOOGLE_PROTOBUF_NO_THREADLOCAL)
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// If we are using the ThreadLocalStorage class to store the ThreadCache,
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// then the ThreadCache's default constructor has to be responsible for
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// initializing it.
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ThreadCache()
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: next_lifecycle_id(0),
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last_lifecycle_id_seen(-1),
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last_serial_arena(NULL) {}
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#endif
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// Number of per-thread lifecycle IDs to reserve. Must be power of two.
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// To reduce contention on a global atomic, each thread reserves a batch of
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// IDs. The following number is calculated based on a stress test with
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// ~6500 threads all frequently allocating a new arena.
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static constexpr size_t kPerThreadIds = 256;
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// Next lifecycle ID available to this thread. We need to reserve a new
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// batch, if `next_lifecycle_id & (kPerThreadIds - 1) == 0`.
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uint64 next_lifecycle_id;
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// The ThreadCache is considered valid as long as this matches the
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// lifecycle_id of the arena being used.
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uint64 last_lifecycle_id_seen;
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SerialArena* last_serial_arena;
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};
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// Lifecycle_id can be highly contended variable in a situation of lots of
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// arena creation. Make sure that other global variables are not sharing the
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// cacheline.
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#ifdef _MSC_VER
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#pragma warning(disable : 4324)
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#endif
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struct alignas(64) CacheAlignedLifecycleIdGenerator {
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std::atomic<LifecycleIdAtomic> id;
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};
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static CacheAlignedLifecycleIdGenerator lifecycle_id_generator_;
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#if defined(GOOGLE_PROTOBUF_NO_THREADLOCAL)
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// Android ndk does not support __thread keyword so we use a custom thread
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// local storage class we implemented.
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// iOS also does not support the __thread keyword.
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static ThreadCache& thread_cache();
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#elif defined(PROTOBUF_USE_DLLS)
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// Thread local variables cannot be exposed through DLL interface but we can
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// wrap them in static functions.
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static ThreadCache& thread_cache();
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#else
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static PROTOBUF_THREAD_LOCAL ThreadCache thread_cache_;
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static ThreadCache& thread_cache() { return thread_cache_; }
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#endif
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GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(ArenaImpl);
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// All protos have pointers back to the arena hence Arena must have
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// pointer stability.
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ArenaImpl(ArenaImpl&&) = delete;
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ArenaImpl& operator=(ArenaImpl&&) = delete;
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public:
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// kBlockHeaderSize is sizeof(Block), aligned up to the nearest multiple of 8
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// to protect the invariant that pos is always at a multiple of 8.
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static constexpr size_t kBlockHeaderSize = SerialArena::kBlockHeaderSize;
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static constexpr size_t kSerialArenaSize =
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(sizeof(SerialArena) + 7) & static_cast<size_t>(-8);
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static constexpr size_t kOptionsSize =
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(sizeof(Options) + 7) & static_cast<size_t>(-8);
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static_assert(kBlockHeaderSize % 8 == 0,
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"kBlockHeaderSize must be a multiple of 8.");
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static_assert(kSerialArenaSize % 8 == 0,
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"kSerialArenaSize must be a multiple of 8.");
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};
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} // namespace internal
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} // namespace protobuf
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} // namespace google
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#include <google/protobuf/port_undef.inc>
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#endif // GOOGLE_PROTOBUF_ARENA_IMPL_H__
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