Files
oemcrypto/util/test/test_sleep.cpp
Fred Gylys-Colwell 0a16cb2594 Version 17 plus test updates and OPK v17
This is the first public release of OPK v17.
See the file CHANGELOG.md for details.
2022-04-13 19:36:27 -07:00

176 lines
6.3 KiB
C++

// Copyright 2019 Google LLC. All Rights Reserved. This file and proprietary
// source code may only be used and distributed under the Widevine License
// Agreement.
#include "test_sleep.h"
#ifdef _WIN32
# include <windows.h>
#else
# include <sys/types.h>
#endif
#ifdef __APPLE__
# include <TargetConditionals.h>
#endif
#include <errno.h>
#include <string.h>
#include <unistd.h>
#include <chrono>
#include "clock.h"
#include "log.h"
namespace wvutil {
bool TestSleep::real_sleep_ = true;
TestSleep::CallBack* TestSleep::callback_ = nullptr;
int TestSleep::total_clock_rollback_seconds_ = 0;
void TestSleep::Sleep(unsigned int seconds) {
int64_t milliseconds = 1000 * seconds;
if (real_sleep_) {
// This next bit of logic is to avoid slow drift apart of the real clock and
// the fake clock. We compute how far from the real clock has advanced in
// total since the start, and then compare to a running total of sleep
// calls. We sleep for approximately x second, and then advance the clock by
// the amount of time that has actually passed.
static const auto start_real = std::chrono::system_clock().now();
sleep(seconds);
const auto now_real = std::chrono::system_clock().now();
const int64_t rollback_adjustment = 1000 * total_clock_rollback_seconds_;
const int64_t total_real =
(now_real - start_real) / std::chrono::milliseconds(1) +
rollback_adjustment;
static int64_t fake_clock = 0;
// We want to advance the fake clock by the difference between the real
// clock, and the previous value on the fake clock.
milliseconds = total_real - fake_clock;
fake_clock += milliseconds;
}
if (callback_ != nullptr) callback_->ElapseTime(milliseconds);
}
void TestSleep::SyncFakeClock() {
// Syncing can be done by sleeping 0 seconds.
Sleep(0);
}
void TestSleep::SetFakeClock(int64_t time_seconds) {
if (real_sleep_) {
LOGE("SetFakeClock when using a real clock. Expect other failures.");
}
// Delta could be positive or negative. If the fake clock had been initialized
// by the current time on a real clock, and then the command line
// re-initializes it to 0, then delta is negative.
int64_t delta = time_seconds - Clock().GetCurrentTime();
if (callback_ != nullptr) {
callback_->ElapseTime(delta * 1000);
} else {
LOGE("Setting fake clock with no callback. This won't work.");
}
}
bool TestSleep::RollbackSystemTime(int seconds) {
if (real_sleep_) {
#ifdef _WIN32
// See remarks from this for why this series is used.
// https://msdn.microsoft.com/en-us/f77cdf86-0f97-4a89-b565-95b46fa7d65b
SYSTEMTIME time;
GetSystemTime(&time);
FILETIME file_time;
if (!SystemTimeToFileTime(time, &file_time)) return false;
uint64_t long_time =
static_cast<uint64_t>(file_time.dwLowDateTime) |
(static_cast<uint64_t>(file_time.dwHighDateTime) << 32);
long_time += static_cast<uint64_t>(delta_seconds) *
1e7; // long_time is in 100-nanosecond intervals.
file_time.dwLowDateTime = long_time & ((1ull << 32) - 1);
file_time.dwHighDateTime = long_time >> 32;
if (!FileTimeToSystemTime(&file_time, &time)) return false;
if (!SetSystemTime(&time)) return false;
#elif TARGET_IPHONE_SIMULATOR || TARGET_OS_IPHONE
LOGE("iOS time rollback: cannot set system time.");
return false;
#else
auto time = std::chrono::system_clock::now();
auto modified_time = time - std::chrono::seconds(seconds);
timespec time_spec;
time_spec.tv_sec = std::chrono::duration_cast<std::chrono::seconds>(
modified_time.time_since_epoch())
.count();
time_spec.tv_nsec = std::chrono::duration_cast<std::chrono::nanoseconds>(
modified_time.time_since_epoch())
.count() %
(1000 * 1000 * 1000);
if (clock_settime(CLOCK_REALTIME, &time_spec)) {
LOGE("Error setting clock: %s", strerror(errno));
return false;
}
#endif
} // end if(real_sleep_)...
// For both real and fake sleep we still update the callback and we still keep
// track of the total amount of time slept.
total_clock_rollback_seconds_ += seconds;
if (callback_ != nullptr) callback_->ElapseTime(-1000 * seconds);
return true;
}
bool TestSleep::CanChangeSystemTime() {
// If we are using a fake clock, then we can move the clock backwards by
// just going backwards.
if (!real_sleep_) {
return true;
}
#ifdef _WIN32
LUID desired_id;
if (!LookupPrivilegeValue(nullptr, SE_SYSTEMTIME_NAME, &desired_id)) {
LOGE("Win32 time rollback: no SYSTEMTIME permission.");
return false;
}
HANDLE token;
if (!OpenProcessToken(GetCurrentProcess(), TOKEN_ALL_ACCESS, &token)) {
LOGE("Win32 time rollback: cannot access process token.");
return false;
}
std::unique_ptr<void, decltype(&CloseHandle)> safe_token(token, &CloseHandle);
// This queries all the permissions given to the token to determine if we can
// change the system time. Note this is subtly different from PrivilegeCheck
// as that only checks "enabled" privileges; even with admin rights, the
// privilege is default disabled, even when granted.
DWORD size = 0;
// Determine how big we need to allocate first.
GetTokenInformation(token, TokenPrivileges, nullptr, 0, &size);
// Since TOKEN_PRIVILEGES uses a variable-length array, we need to use malloc
std::unique_ptr<TOKEN_PRIVILEGES, decltype(&free)> privileges(
(TOKEN_PRIVILEGES*)malloc(size), &free);
if (privileges && GetTokenInformation(token, TokenPrivileges,
privileges.get(), size, &size)) {
for (int i = 0; i < privileges->PrivilegeCount; i++) {
if (privileges->Privileges[i].Luid.HighPart == desired_id.HighPart &&
privileges->Privileges[i].Luid.LowPart == desired_id.LowPart) {
return true;
}
}
}
LOGE("Win32 time rollback: cannot set system time.");
return false;
#elif TARGET_IPHONE_SIMULATOR || TARGET_OS_IPHONE
LOGE("iOS time rollback: cannot set system time.");
return false;
#else
// Otherwise, the test needs to be run as root.
const uid_t uid = getuid();
if (uid == 0) return true;
LOGE("Unix time rollback: not running as root (uid=%u.", uid);
return false;
#endif
}
} // namespace wvutil