This patch adds a suite of tests for OEMCrypto that verifying buffer overflow and off-by-one errors. The reference code has also been updated to pass these tests. The ODK library and the OEMCrypto API have not changed since the release of version 16.4.
152 lines
5.4 KiB
C++
152 lines
5.4 KiB
C++
// Copyright 2019 Google LLC. All Rights Reserved. This file and proprietary
|
|
// source code may only be used and distributed under the Widevine License
|
|
// Agreement.
|
|
|
|
#include "test_sleep.h"
|
|
|
|
#ifdef _WIN32
|
|
# include <windows.h>
|
|
#else
|
|
# include <sys/types.h>
|
|
#endif
|
|
|
|
#include <errno.h>
|
|
#include <string.h>
|
|
#include <unistd.h>
|
|
|
|
#include <chrono>
|
|
|
|
#include "clock.h"
|
|
#include "log.h"
|
|
|
|
namespace wvcdm {
|
|
|
|
bool TestSleep::real_sleep_ = true;
|
|
TestSleep::CallBack* TestSleep::callback_ = nullptr;
|
|
int TestSleep::total_clock_rollback_seconds_ = 0;
|
|
|
|
void TestSleep::Sleep(unsigned int seconds) {
|
|
int64_t milliseconds = 1000 * seconds;
|
|
if (real_sleep_) {
|
|
// This next bit of logic is to avoid slow drift apart of the real clock and
|
|
// the fake clock. We compute how far from the real clock has advanced in
|
|
// total since the start, and then compare to a running total of sleep
|
|
// calls. We sleep for approximately x second, and then advance the clock by
|
|
// the amount of time that has actually passed.
|
|
static const auto start_real = std::chrono::system_clock().now();
|
|
sleep(seconds);
|
|
const auto now_real = std::chrono::system_clock().now();
|
|
const int64_t rollback_adjustment = 1000 * total_clock_rollback_seconds_;
|
|
const int64_t total_real =
|
|
(now_real - start_real) / std::chrono::milliseconds(1) +
|
|
rollback_adjustment;
|
|
|
|
static int64_t fake_clock = 0;
|
|
// We want to advance the fake clock by the difference between the real
|
|
// clock, and the previous value on the fake clock.
|
|
milliseconds = total_real - fake_clock;
|
|
fake_clock += milliseconds;
|
|
}
|
|
if (callback_ != nullptr) callback_->ElapseTime(milliseconds);
|
|
}
|
|
|
|
void TestSleep::SyncFakeClock() {
|
|
// Syncing can be done by sleeping 0 seconds.
|
|
Sleep(0);
|
|
}
|
|
|
|
bool TestSleep::RollbackSystemTime(int seconds) {
|
|
if (real_sleep_) {
|
|
#ifdef _WIN32
|
|
// See remarks from this for why this series is used.
|
|
// https://msdn.microsoft.com/en-us/f77cdf86-0f97-4a89-b565-95b46fa7d65b
|
|
SYSTEMTIME time;
|
|
GetSystemTime(&time);
|
|
FILETIME file_time;
|
|
if (!SystemTimeToFileTime(time, &file_time)) return false;
|
|
uint64_t long_time =
|
|
static_cast<uint64_t>(file_time.dwLowDateTime) |
|
|
(static_cast<uint64_t>(file_time.dwHighDateTime) << 32);
|
|
long_time += static_cast<uint64_t>(delta_seconds) *
|
|
1e7; // long_time is in 100-nanosecond intervals.
|
|
file_time.dwLowDateTime = long_time & ((1ull << 32) - 1);
|
|
file_time.dwHighDateTime = long_time >> 32;
|
|
if (!FileTimeToSystemTime(&file_time, &time)) return false;
|
|
if (!SetSystemTime(&time)) return false;
|
|
#else
|
|
auto time = std::chrono::system_clock::now();
|
|
auto modified_time = time - std::chrono::seconds(seconds);
|
|
;
|
|
timespec time_spec;
|
|
time_spec.tv_sec = std::chrono::duration_cast<std::chrono::seconds>(
|
|
modified_time.time_since_epoch())
|
|
.count();
|
|
time_spec.tv_nsec = std::chrono::duration_cast<std::chrono::nanoseconds>(
|
|
modified_time.time_since_epoch())
|
|
.count() %
|
|
(1000 * 1000 * 1000);
|
|
if (clock_settime(CLOCK_REALTIME, &time_spec)) {
|
|
LOGE("Error setting clock: %s", strerror(errno));
|
|
return false;
|
|
}
|
|
#endif
|
|
} // end if(real_sleep_)...
|
|
|
|
// For both real and fake sleep we still update the callback and we still keep
|
|
// track of the total amount of time slept.
|
|
total_clock_rollback_seconds_ += seconds;
|
|
if (callback_ != nullptr) callback_->ElapseTime(-1000 * seconds);
|
|
return true;
|
|
}
|
|
|
|
bool TestSleep::CanChangeSystemTime() {
|
|
// If we are using a fake clock, then we can move the clock backwards by
|
|
// just going backwards.
|
|
if (!real_sleep_) {
|
|
return true;
|
|
}
|
|
#ifdef _WIN32
|
|
LUID desired_id;
|
|
if (!LookupPrivilegeValue(nullptr, SE_SYSTEMTIME_NAME, &desired_id)) {
|
|
LOGE("Win32 time rollback: no SYSTEMTIME permission.");
|
|
return false;
|
|
}
|
|
HANDLE token;
|
|
if (!OpenProcessToken(GetCurrentProcess(), TOKEN_ALL_ACCESS, &token)) {
|
|
LOGE("Win32 time rollback: cannot access process token.");
|
|
return false;
|
|
}
|
|
std::unique_ptr<void, decltype(&CloseHandle)> safe_token(token, &CloseHandle);
|
|
|
|
// This queries all the permissions given to the token to determine if we can
|
|
// change the system time. Note this is subtly different from PrivilegeCheck
|
|
// as that only checks "enabled" privileges; even with admin rights, the
|
|
// privilege is default disabled, even when granted.
|
|
|
|
DWORD size = 0;
|
|
// Determine how big we need to allocate first.
|
|
GetTokenInformation(token, TokenPrivileges, nullptr, 0, &size);
|
|
// Since TOKEN_PRIVILEGES uses a variable-length array, we need to use malloc
|
|
std::unique_ptr<TOKEN_PRIVILEGES, decltype(&free)> privileges(
|
|
(TOKEN_PRIVILEGES*)malloc(size), &free);
|
|
if (privileges && GetTokenInformation(token, TokenPrivileges,
|
|
privileges.get(), size, &size)) {
|
|
for (int i = 0; i < privileges->PrivilegeCount; i++) {
|
|
if (privileges->Privileges[i].Luid.HighPart == desired_id.HighPart &&
|
|
privileges->Privileges[i].Luid.LowPart == desired_id.LowPart) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
LOGE("Win32 time rollback: cannot set system time.");
|
|
return false;
|
|
#else
|
|
// Otherwise, the test needs to be run as root.
|
|
const uid_t uid = getuid();
|
|
if (uid == 0) return true;
|
|
LOGE("Unix time rollback: not running as root (uid=%u.", uid);
|
|
return false;
|
|
#endif
|
|
}
|
|
} // namespace wvcdm
|