Merge "Expect failure on license load for expired LDL license" into udc-dev am: 6511d44f3c am: 7e714045b6 am: 44d207e4a2
Original change: https://googleplex-android-review.googlesource.com/c/platform/vendor/widevine/+/23049483 Change-Id: I18e085837156a718791cf54fbdea5f51c8da4021 Signed-off-by: Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com>
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@@ -1557,6 +1557,7 @@ TEST_P(CdmUseCase_RenewOnLicenseLoad, Case1S) {
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SleepUntil(start_of_playback_);
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LoadLicense();
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SleepUntilRenewalNeeded();
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RequestRenewal(kRenewOnLicenseLoad);
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const uint64_t start = 15; // time of first decrypt
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const uint64_t load_renewal = 20;
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const uint64_t stop = 45;
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@@ -1569,6 +1570,7 @@ TEST_P(CdmUseCase_RenewOnLicenseLoad, Case1M) {
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SleepUntil(start_of_playback_);
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LoadLicense();
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SleepUntilRenewalNeeded();
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RequestRenewal(kRenewOnLicenseLoad);
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const uint64_t start = 20; // time of first decrypt
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const uint64_t load_renewal = 20;
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const uint64_t stop = 45; // end of decrypt
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@@ -1591,8 +1593,9 @@ TEST_P(CdmUseCase_RenewOnLicenseLoad, Case1L) {
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// License loaded after rental duration window and playback should fail.
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TEST_P(CdmUseCase_RenewOnLicenseLoad, Case2) {
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start_of_playback_ = EndOfRentalWindow() + 1;
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ForbidPlayback(start_of_playback_);
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start_of_playback_ = EndOfRentalWindow() + kFudge;
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SleepUntil(start_of_playback_);
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license_holder_.FailLoadLicense();
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}
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// License loaded within rental duration window but renewal not received.
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@@ -1637,6 +1640,7 @@ TEST_P(CdmUseCase_RenewOnLicenseLoad, Case4) {
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SleepUntil(start_of_playback_);
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LoadLicense();
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SleepUntilRenewalNeeded();
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RequestRenewal(kRenewOnLicenseLoad);
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const uint64_t start = 20; // time of first decrypt
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const uint64_t load_renewal = 20;
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const uint64_t stop = 45; // end of decrypt
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@@ -55,6 +55,13 @@ void LicenseHolder::LoadLicense() {
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}
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}
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void LicenseHolder::FailLoadLicense() {
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CdmLicenseType license_type;
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ASSERT_NE(KEY_ADDED, cdm_engine_->AddKey(session_id_, key_response_,
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&license_type, &key_set_id_))
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<< "Unexpected success loading license for " << content_id();
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}
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void LicenseHolder::ReloadLicense() {
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CdmResponseType status = cdm_engine_->RestoreKey(session_id_, key_set_id_);
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ASSERT_EQ(KEY_ADDED, status)
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@@ -59,6 +59,9 @@ class LicenseHolder {
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// Load the license response into the CDM engine. A call to FetchLicense()
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// must be made first.
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void LoadLicense();
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// Attempt to load the license response into the CDM engine, but expect a
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// failure.
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void FailLoadLicense();
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// Reload the license. Call OpenSession() before calling
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// ReloadLicense(). Also, the key_set_id must have been set previously. The
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// key_set_id is set by calling LoadLicense(), or by calling set_key_set_id().
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