Allow use of cached initialization data
[ Merge of http://go/wvgerrit/41340 ] An initial license request may actually result in a service certificate request. Once the service certificate has been successfully handled, an app may make a license request without needing to provide the initialization data again. This behavior was broken in a recent merge. Correcting the test as well. b/72182032 Test: Ran wv unit/integration tests Change-Id: I82401b9a3bf38140706dad859b4ae241b7ddac12
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@@ -372,7 +372,7 @@ CdmResponseType CdmSession::GenerateKeyRequest(
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init_data.type().c_str());
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return UNSUPPORTED_INIT_DATA;
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}
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if (init_data.IsEmpty()) {
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if (init_data.IsEmpty() && !license_parser_->HasInitData()) {
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LOGW("CdmSession::GenerateKeyRequest: init data absent");
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return INIT_DATA_NOT_FOUND;
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}
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@@ -1639,7 +1639,10 @@ TEST_F(WvCdmRequestLicenseTest, PrivacyModeTest) {
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std::string resp = GetKeyRequestResponse(g_license_server, g_client_auth);
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EXPECT_EQ(decryptor_.AddKey(session_id_, resp, &key_set_id_),
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wvcdm::NEED_KEY);
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GenerateKeyRequest(g_key_id, kLicenseTypeStreaming);
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const std::string empty_init_data;
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// Verify cached initialization data from previous request is used when
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// empty initialization data is passed.
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GenerateKeyRequest(empty_init_data, kLicenseTypeStreaming);
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VerifyKeyRequestResponse(g_license_server, g_client_auth);
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decryptor_.CloseSession(session_id_);
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}
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