(This is a merge of http://go/wvgerrit/14795)
This change restores the ability to build the Widevine CDM for Android
for MIPS devices. It restores the precompiled binaries for MIPS and
re-adds MIPS to all makefiles.
This change includes a new build of the obfuscated binaries for
MIPS32r1 that were built using a MIPS device on the emulator.
level3/mips/libwvlevel3.a Level3 Library Jun 19 2015 12:32:49
Bug: 19482469
Change-Id: Ifa1c299a5751f3772c42289d8333a2b8cec51f69
Also handle ResourceBusyException
merge of http://go/wvgerrit/14470 from widevine repo
bug: 21172957
Change-Id: I6815786eb7a678725cf2632f1009c7f566ba7499
Merge from widevine of go://wvgerrit/14173
This CL updates the android makefiles to use the libcrypto_static.
Change-Id: I74567ff880ebdce366766a9ab44c92cc9540b8db
(This is a merge of http://go/wvgerrit/13980)
Adding origins to Android is going to push the number of arguments to
GenerateKeyRequest over the maximum allowed by gMock. This change
increases the maximum to 11 in order to continue supporting us.
Bug: 19771858
Change-Id: Id04609d70da194f1491573b1b4aa9c23a67b78ab
* Replace an stlport static assert with a C++11 static_assert.
* Move some libraries that were being built with the NDK but
statically included into platform code off the NDK.
* Rebuild the obfuscated binaries to use the new STL.
* Remove MIPS support temporarily due to an inability to generate
obfuscated binaries for it. (To be fixed in b/19482469.)
Bug: 15193147
Change-Id: Icc166583b0c6af68550baf17ab8c33076a1179d3
This is required because these makefiles contain a module that's
building agains the "current" SDK and will need to add an explicit
compile time dependency on the apache API.
Note that no runtime dependency is needed because the app targets
SDK version 12 (?!!).
bug: 18027885
Change-Id: I37587b91f9c52f88a8becce0449ac9b24a77fdad
This project is still using stlport (without telling the build system
about it), which was causing (broken) stlport headers to override
libc++ headers, leading to a broken copy of std::enable_if, which in
turn caused <atomic> to fail to compile. Since this project has
prebuilts that will need to be updated before this project can
actually move away from stlport, tell the build system that it is
still using stlport for now.
Bug: 18433002
Change-Id: I38b356428977ed2184eb28a07bd5e7424a4ace8d
OEMs testing Widevine/DASH playback have requested
additional test content. This updated demo apk
provides it.
bug: 12789209
Change-Id: Idba85a1569bc59e43cfcb15b762d0d5da74c91aa
The EME spec technically requires CDMs to treat audio/mp4 and
video/mp4 equivalently, as well as audio/webm and video/webm. We had
only been accepting video/mp4 and video/webm up until now.
This change also centralizes handling of init data types in the shared
CDM code instead of having it spread across multiple places in the
codebase.
(This is a merge of https://widevine-internal-review.googlesource.com/9532/
from the Widevine CDM repo.)
Bug: 13564917
Change-Id: Ib8bdfb2b003ffb00e8f0559561335abb3c5778b0
Privacy tests from request license were failing as the YTCP drm
server location had changed.
Also updates the MediaDrmAPI test to reference the UAT server
This affects OEMs doing Widevine integrations on KK devices.
Merge of https://widevine-internal-review.googlesource.com/#/c/9233/
from wv cdm git repository
b/13324394
Change-Id: I97152b2a79a9088303e5fc4a5c07a413e4c85e15
Adds support for WebM to the CDM. Decryption remains untouched,
however the initialization data is passed differently for WebM.
The previous version of this change broke playback for certain
apps that were being allowed to pass invalid MIME types before
this change was made. This version maintains backwards-compatiblity
for these apps for now by rewriting their MIME types as "video/mp4".
Merge of https://widevine-internal-review.googlesource.com/9225/
and https://widevine-internal-review.googlesource.com/9611/ from
the Widevine cdm repo.
Bug: 10638562
Change-Id: Ib37e838d08363f07b34b3a2e79a3f80a1f43e9ad
Adds support for WebM to the CDM. Decryption remains untouched,
however the initialization data is passed differently for WebM.
Merge of https://widevine-internal-review.googlesource.com/#/c/9225/
from the widevine cdm repo.
Bug: 10638562
Change-Id: I7b8cf4888fa408af77cee103f768f5a7c8ffdc7e
This change updates gMock to the new release, 1.7.0. This is
necessary for Android, as Android Master has updated their gTest to
1.7.0, and we must always use the matching version of gMock.
This CL cleans up some removed files that were missed in the
previous commit.
Change-Id: I67ab17425aea8d44fff765f79737b6eb23d16b52
This change updates gMock to the new release, 1.7.0. This is
necessary for Android, as Android Master has updated their gTest to
1.7.0, and we must always use the matching version of gMock.
This should not break any existing tests, as 1.7.0 is
backwards-compatible with 1.6.0 code in nearly all cases. There are
a few bugfixes around being too generous with type coercion in
EXPECT_THAT() and ASSERT_THAT() that could break code that was
accepted by the compiler before but was never technically safe.
For a full list of changes, including all the awesome new matchers
you can now use in your tests, see CHANGES, which is included from
gMock unchanged.
For a full list of modifications made to allow this to work on
Android Master, see the updated README.android.
No changes to the GYP files were necessary as part of this upgrade.
Change-Id: Ib1445044e78c9fe0cf16031d544577d65ebbf6df
A number of failures were observed,
* GPlay dev license server is being worked on. This causes random
failures when running unit tests. Switching to the staging
server for now.
* Occasionally, the license server times out. Introducing a retry
mechanism do deal with HTTP responses (merge from master #45e8ddd5f)
* Release license tests are now disabled. Tests were previously passing,
even though they were not in fact supported by the GPlay license server.
The response included just enough information to be a valid license and
passed minimal verification that was taking place. Additional verification
was not necessary because session is torndown and resources released as
soon as the response has been received.
A change at the GPlay server now causes the release license request to be
flagged as an error and the tests to fail. Work is in progress to
support release of licenses at the GPlay server.
* The wrong message test (from request license tests) fails. This is
because GPlay behaviour changed from returning a HTTP 500, when
processing an invalid PSSH, to returning a HTTP 200 without any included
license.
* Security level path backward compatibility tests on L3 which failed and
caused the succeeding license request tests to fail.
b/12000457
Change-Id: I8e6adc490504475d1039793ea555a17799cb78c4